Brad Wardell's site for talking about the customization of Windows.

Greetings!

HermesThe team is about to put v1.7 into public beta.  This new version will be the single biggest change to GalCiv that we’ve probably ever made in a .update.

So what’s the big deal with 1.7? We’re redoing the way starbases are managed.  Starting with 1.7, players can click on a starbase, choose what they want to build and then send out an order to the shipyards that sponsor them and mini-constructors will be produced and automatically sent to the starbase. 

Obviously, that’s not the only change in 1.7 but that’s certainly the headline.  More sorting options for ships, general AI improvements, some multiplayer love, and lots of other goodies are part of 1.7. 

So the first beta will be this week.


Comments (Page 1)
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on Mar 17, 2016

Thanks for the update -- Really looking forward to playing around with 1.7!

on Mar 17, 2016

New starbases/mini-constructor sounds interesting. I'm forseeing a micro/macro nightmare is about to be unleashed, but I'll wait to see what you come up with.

on Mar 17, 2016

I know I am kind of annoying, but will the new administration system be in?

BTW Will the mini-constructors be destroyable? How about similar system for trade routes, aka GalcivII?

on Mar 17, 2016


some multiplayer love,

awesome can't wait...

on Mar 17, 2016

Make or brake in short!

This week ETA, time & day?

on Mar 17, 2016

This is GREAT News!! 

 

Thanks for  the update!

on Mar 17, 2016

zingo77

This week ETA, time & day?

Today, 3 PM EST (Is my guess)

Does this mean Dev Stream Tomorrow?

on Mar 17, 2016

Great post!   Thank you for sharing.

 

That said....  http://memebase.cheezburger.com/share/8102507264     

on Mar 17, 2016

Yea sorting!

on Mar 17, 2016

Nice timing.  I just got my new rig and now I will have a great excuse to "break it in".  I like everything mentioned, but I will emphasize "general AI improvements" as my primary trigger for celebration.  AI improvement is slow, grinding, delayed-gratification work.  It deserves to be credited and lauded.  Well done!  Stardock in general and Brad in particular deserve to be acknowledged for this level of support and continued development.   Thanks!


Let me be the first to ask:  Is the beta out yet?  

Seriously, thanks for the news.

on Mar 17, 2016

Winter depressions begone, this is what I call a proper spring break!

 

on Mar 17, 2016

Keen, those buttons will finally work!

on Mar 17, 2016

Cool, wasn't expecting this so soon. I'm ready when you are!

on Mar 17, 2016

Awesome!

Also, Frogboy will the issues with ideology points be fixed? I noticed that now they don't panelize the player like before but they don't affect the AI either (ex. 25% hit points to race in my territory.  It doesn't not take away HP from my ships but it doesn't also take them away form AI.

Also annoying bug I noticed again is incorrect power calculation.  Suddenly my power points dropped to 0.  I submitted ticket about those bugs some time ago.  Thx.

on Mar 17, 2016

Me want!

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