Brad Wardell's site for talking about the customization of Windows.

Adventure1As Fallen Enchantress rushes towards the 100,000 unit sold mark, we are hard at work on v1.1.  We are hoping to have it ready before Christmas but I don’t want to make any promises.

The main changes in v1.1 will be memory and AI related. There are lots of bug fixes in the pipeline too such as ones that help with modding and just plain good old fashioned bugs that slipped by.

People have been asking whether Fallen Enchantress is “selling well”.  It’s a hard question to answer since I don’t think it’ll ever be able to sell as well as Galactic Civilizations because we did, after all, give the people who bought War of Magic back in the day copies of Fallen Enchantress.  I think if you combined War of Magic with Fallen Enchantress you’d have a much better story. 

We are pretty happy with the reviews. We’re hoping to see a lot more as time goes on. I doubt we’ll release any more games in 4th quarter in the future. Very hard to get coverage with all the big console releases that come out for the Christmas season not to mention the Wii U. Winking smile

The Map pack is expected to be out in early December.  They’re putting the final touches on it.  I will confess I wasn’t terribly excited about it at first as I prefer the random maps. But having played Anthys (the new immense sized map) it really does become an amazing world. Anthys is also a great map for testing the AI on so if you don’t see me posting a lot over the next couple of weeks it’ll be because I’m coding on that.

And lastly, a random plug for those of you running Windows 8.  You may already be familiar with Start8 which brings back the Start menu in Windows 8.  We just released Decor8 today which allows you to change your backgrounds in the Start screen (yea, Microsoft doesn’t let you use your own backgrounds for this for some reason by default).

Anyway, lots of cool stuff coming up.  Also, if you don’t already have Sins of a Solar Empire: Rebellion, v1.1 just came out. The merged development teams (IronDock? StarIron?) have really made something special with Rebellion. It’s really terrific.

Stay tuned!


Comments (Page 2)
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on Nov 27, 2012

Alstein

Quoting Frogboy, reply 11
Quoting Alstein, reply 1I think you guys do need to tackle the balance issues at some point.   I'm hearing more criticism of the balance from friends/boards over criticism of what's under the hood.

 

The fundamental problem is there are too many automatic decisions.

 

How many free copies were claimed BTW?  Curious on that. 

I'm not sure what automatic decisions there are.  I know Kael is constantly tweaking balance and I'm sure there will be plenty of that.  I'm a coder on the game, I don't really partake in balance that much.

As for free copies picked up, I really don't know. I'm sure there's a DB somewhere that has that.  We don't get sales info on that side.

 

City level-ups are pretty automatic right now, picking staves over bows when possible, among other things.   Scroll scribe, Strike Garrison are also no brainers.

 

 

 

Ah. I understand. You mean one city level up bonus choice is always obviously better?

on Nov 27, 2012

Glazunov1

 

He's right about automatic decisions of improving cities.  There's a thread here named Slums that goes into a few of the particulars--but in general, the feeling expressed there (and I've read, elsewhere) is that these are choices without meaning, since in most city level-ups there's only one good choice.  Perhaps I'll start a thread just on that.

I think that would be a worthwhile thread.  In fact, now would be a good time to even think of alternatives now that people are really familiar with the game.

on Nov 27, 2012

This is being echoed everywhere, but I'm just so impressed with how you guys have acted and delivered throughout your journey from WoM to FE.  

I had pre-ordered WoM but it just wasn't doing it for me.  I followed a lot of the journals as you made progress, then kind of moved on to other things like ME3, Skyrim, D3, etc.  When I got my email saying I had a free copy (I knew I would get one at some point from following development) I sat on it for a few days not too enthused.  Figured I'd give it a try, and then all of a sudden it was four in the morning and I had work in a few hours.  Engrossing mythology, great RPG elements, great empire building elements, and the world feels very alive.  I love the feeling of subduing nature in a do-or-die struggle, and then all of a sudden the world evolves into clashes between empires.  You also nailed the development of sovereigns and champions.  It's such a cool feeling (and visual spectacle) when your heroes move from barely surviving fights to being veritable demigods.  I've probably put in 30+ hours across a few different factions, and I'm not in the least bit bored.  The modding community looks promising, and I'm very excited for upcoming DLC and map packs (which I will gladly support monetarily).

Anyway, kudos to all involved for facilitating such great adventures.

on Nov 27, 2012

Glad to hear all is well @ SD, and am looking forward to 1.1.  Just making a plug for a bug fix that is bugging me to death.  Wasn't a problem in the beta, but ever since launch it has plagued the game.  See the posts I've already made.  A few others indicate a similar problem in their sessions:

 

https://forums.elementalgame.com/434704

https://forums.elementalgame.com/436723

on Nov 27, 2012

Highly addicting, fun game.  Don't balance too much...

on Nov 27, 2012

Geez this post tells me nothing. Come on Frogboy, spoil something.... pls.

on Nov 27, 2012


Well for free copies claimed, I am looking at my E:WoM Collector's Box on the shelf here in my gaming cave.

on Nov 27, 2012

Will I be able to fight a giant magic chicken in this patch? (Just extrapolating from images  )

on Nov 27, 2012

Elexis
Will I be able to fight a giant magic chicken in this patch? (Just extrapolating from images  )

The vicious Chicken of Bristol has bested many a brave English K-ni-git! 

on Nov 27, 2012

Frogboy

Quoting Alstein, reply 15
Quoting Frogboy, reply 11
Quoting Alstein, reply 1


Ah. I understand. You mean one city level up bonus choice is always obviously better?

 

Yep.  That's just one of the issues, it's just the most glaring.  

 

Another issue is growth is largely irrelevant as you reach the food caps so quickly.

 

 

In a way, working on the modding and bugs is a good idea to get down first- because many of these issues are things that could be solved by a Community Mod- but I don't think anyone is doing a base game rebalance mod.

 

 

on Nov 27, 2012

Fear the chicken but fear the rabbit even more... 

 

Seriously looking forward to it! 

on Nov 27, 2012

Hawawaa
Fear the chicken but fear the rabbit even more... 

 

Seriously looking forward to it! 

 

Maybe we should do a Holy Grail mod?  The Holy Hand Grenade can be unlocked with the Book Of Armaments...

on Nov 28, 2012

NaytchSG

Quoting Hawawaa, reply 26Fear the chicken but fear the rabbit even more... 

 

Seriously looking forward to it! 

 

Maybe we should do a Holy Grail mod?  The Holy Hand Grenade can be unlocked with the Book Of Armaments...

 

Only if we can find a champion named Brave Sir Robin.

on Nov 28, 2012

Alstein
but I don't think anyone is doing a base game rebalance mod.

I thought that was supposed to be master of affliction mod.

on Nov 28, 2012

1.1? Great news! There's something inherently magical about this game which keeps me playing it on and on. Thank you and keep up the good work, please

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