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Published on November 10, 2012 By Frogboy In Elemental Dev Journals

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Very soon we plan to release the very first Map Pack for Elemental: Fallen Enchantress.  In addition to a new hand crafted map for every map size along with new stamps to spice up random map generation, it also includes the full Anthys map. A gigantic map that contains the entire known world of Elemental (at least, as of ~150 AC).


Comments (Page 13)
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on Nov 20, 2012

You all wants hotseat included in the game *waves arm like the jedi does it in starwars*...

Sincerely
~ Kongdej

on Nov 20, 2012

Kongdej
You all wants hotseat included in the game *waves arm like the jedi does it in starwars*...

It is not a feature I'm looking for...

on Nov 20, 2012

Kongdej
You all wants hotseat included in the game *waves arm like the jedi does it in starwars*...

Sincerely
~ Kongdej

Fortunately I am immune to your jedi mind tricks...  Because I do not want hotseat, or any other MP option.

on Nov 20, 2012

how did this devolve into a discussion about multiplayer anyway?

on Nov 20, 2012

crimsongekko
how did this devolve into a discussion about multiplayer anyway?

The pack will contain multiple maps, so multiplayer is the next logical discussion topic.

on Nov 20, 2012


 

 

  How about having mulitmap games?

on Nov 20, 2012

Wizaerd
Fortunately I am immune to your jedi mind tricks... Because I do not want hotseat, or any other MP option.

Had to try

Sincerely
~ Kongdej

on Nov 20, 2012


I agree with the person thats said I would buy two if MP was not included in the next dlcs, or updates. Multiplayer just dumbs down games such as these.

on Nov 20, 2012

Polistes

I agree with the person thats said I would buy two if MP was not included in the next dlcs, or updates. Multiplayer just dumbs down games such as these.

 

Check out Dominions 3. MP does not dumb down games.

on Nov 20, 2012


If the game is made for multiplayer from the start thats fine, but this game was not and has a lot of things not suitable for MP.

on Nov 20, 2012

Liquid Sky

 
  How about having mulitmap games?

 

Great idea!. A "normal" world and an underworld. That would be awesome!

on Nov 20, 2012

Polistes

If the game is made for multiplayer from the start thats fine, but this game was not and has a lot of things not suitable for MP.

 

The game also has a lot of things that AI is not going to be able to do and to see the best gameplay it would need to be human vs human. I do find it strange that people are saying that hotseat would be fine but online play not. Strange contradiction.

on Nov 20, 2012

I would not play online because online 4x games always become the same lame gruntrush and i don't care to be forced to play like that.

on Nov 20, 2012

thadianaphena
i don't care to be forced to play like that.

Wait what, someone is forcing you to play mp? I feel for you!

If that was not what you meant, sorry.
I already had to tell my brother we can't play this hotseat, while we might not do it as much as I can spend time on "Arcanum" it would still be used... That said I do understand why it would not be even considered, I have my share of games that had more Multiplayer connection problems than I had spend minutes playing them.

Sincerely
~ Kongdej

on Nov 20, 2012

what i am saying is that if i played a multiplayer version, i would be forced into a corner to "play rush or get rushed" (civ4 hotseat anyone?) which does not appeal to me.

 

So nobody would be forcing me to play anything however the addition of multiplayer does not appeal to everyone - i have not seen anyone else say they are turned off by the notion of having multiplayer so i am the devils advocate.

 

Now, if the game were re-tuned in every aspect and rebuilt as a multiplayer game then it could probably be fun. Myself, i would prefer a client to server type of program where i log in my stardock, click multiplayer then go to a lobby screen where i can create or join a game. Nice and simple, like settlers of catan online.

 

I think a lot of changes would have to happen in regards to timing, pacing and development of nations to be a good game for MP. Consider that in single player we want slower progression in some areas to give the game more longevity - while in multiplayer it would not be a good thing to have 8 hour games. the game would need to be redesigned to allow most "normal" games to take about 1 and a half hours and long games 2 to 2 and a half hours.

I have had a lot of problems with multiplayer 4x games and i just have yet to find one that really does it for me. As a single player game, FE does it for me, but as a multiplayer game it would not. That said for all those who disagree with me and want multiplayer, i do hope that something is done to allow it in the future.

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