Brad Wardell's site for talking about the customization of Windows.
Published on January 5, 2012 By Frogboy In Game Developers

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That’s right: 145 CPUs.


Comments
on Jan 05, 2012

Is this the thing that lets you compile across multiple machines, so it doesn't take fifty thousand years to finish?

on Jan 06, 2012

Fulgrymm
Is this the thing that lets you compile across multiple machines, so it doesn't take fifty thousand years to finish?

Yup.