Brad Wardell's site for talking about the customization of Windows.
Published on August 30, 2009 By Frogboy In Elemental Dev Journals

New Soft 75

Soft: 75


  New Soft 100
Soft: 100

 

No HDR
No HDR.

 

Still working on lighting. I still worry it’s not…happy and friendly enough. But I’m not sure.  What do you think?


Comments (Page 3)
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on Aug 30, 2009

Despayre
I say just make it a client option with these options available so we can choose which lighting solution we want to use.  Sometimes I cant stand HDR because a lot of games overdo it, and having options just lets people decide for themselves which one they want.

 

I honestly couldnt tell that much of a difference between these shots, but I imagine it looks a lot different in real time.

I agree on both accounts. Only no HDR shows much of a difference. I like HDR usually but many games overdo it. I'd vote HDR here but hope they can do something about that blurry stuff, unless it's tied in directly with HDR.

on Aug 30, 2009

Soft75

on Aug 30, 2009

If one of three has to be picked, 75. Then no HDR. Best is user config options.

on Aug 30, 2009

Ron Lugge
The one real problem with the no HDR one is the fog of war can be 'seen through', though

You can see terrain through the fog of war in lots of games .  As long as units and such are hidden, there is no problem.

on Aug 30, 2009

No HDR for me. It looks the most crips and I like that I can see more of the terrain, whereas in the soft HDR examples terrain isn't as visible (look at the road trailing off on the top of the map as an example).

on Aug 30, 2009

I might agree with Kitkun that jpeg wasn't the best choice.  Though I don't see any obvious jpeg compression spots, I can't help but feel its there.

 

Anyway, I think I'd have to ask if there is a point between 75 soft and none?  Like end of days asks?   Its the ground texture in my opinion that makes the call.   While the fog is obviously better in the HDR shots, the ground texture becomes very hard to see, especially in the darker area on the right.

on Aug 30, 2009

The compression feels really obvious to me on the Fallen terrain.

 

on Aug 30, 2009

Soft 75 maybe. I like the three.

on Aug 30, 2009

Gnats3

Quoting Ron Lugge, reply 23The one real problem with the no HDR one is the fog of war can be 'seen through', though

You can see terrain through the fog of war in lots of games .  As long as units and such are hidden, there is no problem.

Look at the other pics!  I think that that land is 'unexplored', and thus should be completely hidden.

on Aug 30, 2009

Check the Soft 75 image. You can't really see the bend in the river like the other pics. Looks to me they're using both Shroud and Fog.

 

on Aug 30, 2009

No HDR for me.

on Aug 30, 2009

Soft 75 looks the best, if slightly dark.  Soft 100 looks blurred on the tower details, I think I prfer the ticker fog of war too.  No HDR looks pretty flat although it is the cleaner look.

on Aug 30, 2009

ah it looks good, need more EVIL screenshots. Teh Fallen must be represented!

on Aug 30, 2009

Im for 75 it looks great!

on Aug 30, 2009

No HDR looks best to me by far. The other options are way too fuzzy. No HDR is nice and crisp, especially the tower.

I agree with the suggestion to make HDR an option in the settings. Many games do this.

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