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Published on August 30, 2009 By Frogboy In Elemental Dev Journals

New Soft 75

Soft: 75


  New Soft 100
Soft: 100

 

No HDR
No HDR.

 

Still working on lighting. I still worry it’s not…happy and friendly enough. But I’m not sure.  What do you think?


Comments (Page 1)
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on Aug 30, 2009

Damn froggy...your up late....err...early?

Looking very nice, very nice indeed.

Soft 75 for me...100 looks just too...i dunno...too blury, too contrasty...hard to describe actually.

on Aug 30, 2009

I think Soft 75 looks the least 'harsh', and the dark side is appropriately gloomy. The grassland however looks like it's gonna rain any moment and could use a bit of sunshine

on Aug 30, 2009

Soft 75 4tw.


Maybe I'm going crazy, but it looks like detail is lost in 100.

on Aug 30, 2009

I'm split. I actually like the enviroment (grass, wasteland, river, mountain) in "No HDR" better, but certain doodas (the trees, the nodes) look better in Soft 75.

Soft 100 made me uncertain if I should go to the optician or not and gave me an instant-headache.

on Aug 30, 2009

Soft 75 looks the best so far.

on Aug 30, 2009

NewSoft100 is a bit too blurry. You can barely make out the details of the knight in the picture.

NewSoft75 is much better. But just a tad bit too dark for me. Could do with a bit more vibrant colors. Especially for the important objects like the knight and the fortress. More contrast needed on the knight. The fortress could do with more reds on its surfaces and more blues for the glowing magical circles.

NoHDR looks very sharp and 'brighter'. But the odd thing i feel is that the clump of forest to the right has such strong outlines, but the tress 'closer' to the viewer has very little outline or definition to it. I wonder if this was intentional to make the items further look like it was 'painted'?

NewSoft75 is probably the better among the 3 but a lot of the colors and contrast is lost compared to NoHDR.

on Aug 30, 2009

I like how the graphics succesfully convey the opressing mood of the post-cataclysm world. The limit between the fertile land and the wasteland really conveys that "a shadow has fallen over Gondor" feeling. The forests in this game feel like proper European forests too, all shady and glum. I just hope that not everything has this gloomy, opressive feeling. I want nice beaches in my empire!

on Aug 30, 2009

Soft 75 for me, it's slightly too dark for the fertile lands, but the contrast it provides makes the trees an mountains etc. look more "natural".

The soft 100 is too bright for me, giving a slightly "plastic/old computer game" feel and making things somewhat blurry.

As an aside: would it be possible to brighten up the fertile lands slightly while leaving the dark lands as is? (soft 75 being the "baseline")

on Aug 30, 2009
I like Soft 75 the most of the three, though I also like the crispness(right word?) of the No HDR. 100 looks a bit bright, and honestly looks like it'd probably give me a fair bit of a headache after prolonged play due to the more noticeable blur.
on Aug 30, 2009

Soft 75 definately. So much is lost without HDR in terms of the 3D feel of the landscape.

on Aug 30, 2009

Yeah soft 75 is the superior picture.

on Aug 30, 2009

Ah, much better comparison pictures than the other thread. In this comparison it is obvious which one is best.

on Aug 30, 2009

I liked no HDR, then 75, then 100.

on Aug 30, 2009

Yes, definitely Soft 75. The picture is more crisp than 100 and less blurry.
I don't know if HDR has anything to do with it, but the no HDR picture looks much more flat than the other two.

on Aug 30, 2009

I would say No HDR. It seems a little more colorful.

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