Brad Wardell's site for talking about the customization of Windows.
Published on June 16, 2008 By Frogboy In WinCustomize News

Impulse is the greatest thing since sliced bread...yada yada yada.

But how good is it really? Ultimately, only you will be able to decide.  What I'm going to do here is give my personal opinion on how Impulse stands on the eve of its launch.

The Comparisons

Let's just get this out of the way, Impulse is not Steam or Direct2Drive or Xfire or whatever.  It's has a very different design philosophy.  So let me just say this: You would have to pry Steam out of my cold dead hands.  You should judge Impulse as how well it addresses your problems.

First Impressions

image

So I double click on the Impulse icon.  How fast does it load?  On my ThinkPad T60 it's about 5 seconds but YMMV.  In its phase 2 edition (August) I think we need to make it more multithreaded so that when you launch it, it comes up like a window. I.e. instantly.  But it is pretty snappy (a lot faster for me than the betas were).

My next question would be, how much RAM is this thing using?

image

On load up, about 15 megabytes which is pretty good given that Internet Explorer uses 84 megabytes! 

The Store

From a digital e-commerce point of view, the million dollar question is, how good is the selection in the Impulse store?  With Steam or Direct2Drive, I can get a gazillion different games.  So what about Impulse? The answer depends on what you're looking for. 

Impulse will have a bunch of big name AAA software applications from third parties on it on the first day.  On the games side it won't be quite as competitive on day 1 but within a year it should have equal third-party support as anything else.  The first 30 or so days will see a lot of new games added and then the publishers taking a "wait and see" position will likely start putting their titles on there.

imageBut by Christmas, I suspect it won't be selection that makes one choose one digital store over another but rather the features and services that these things provide.  Impulse, for instance, supports refunds for users having technical issues. That's a pretty big deal IMO. As far as I know, that will be unique to Impulse.

Community Features

So that we're all on the same page, Impulse isn't just a download manager ala Stardock Central.  It is a full blown digital distribution platform.  The platform comes in the form of Impulse Reactor which is a server-side virtual API set for developers.

A developer could, for instance, using the free Impulse Reactor SDK (which will be launched in mid August) type into their game: CVP.SaveGame() and save their game to the player's virtual drive.  Or CVP.LoadPreferences() to get a game's preferences.

The first game to make use of the Common Virtual Platform will be The Political Machine.  Unfortunately, The Political Machine v1.1 wasn't ready by the Impulse launch so we had to hide the "Games" button from the community area for multiplayer match making.  As soon as it's ready, the button will come back and players will be able to find games either there or within The Political Machine itself.  Other games that will be using it include Sins of a Solar Empire, Galactic Civilizations II v2.0, and Demigod.  We are also working with a number of third party developers to begin using this.

Blogging

I am very biased in favor of non-website whenever possible. I just find website stuff slow. 

The blogging and forum behavior on Impulse is pretty fast but I'd like to see it much faster.  As in, instantaneous.

I think in the coming weeks you'll see a lot of improvements to performance across the whole thing as the initial launch was largely about just getting stuff in there.

My Friends

image The friends stuff is a pretty big deal for me as both a user and as a gamer.  It's only in its beginning stages really.  Eventually, you'll be able to easily get games going and filter by friends or friends of friends to help improve the multiplayer experience.

When I play on-line, my biggest gripe is the griefing and such I run into.  I'm 36 years old, I just don't have time to waste in a multiplayer game with some 15 year old whose out to "max their ranking".

Features that didn't make to the launch that make me sad

There are 3 big features that had to be put into phase 2 (August) that make me sad. The Impulse side was done but we just didn't have enough time on the game side to make use of them yet.

Those are:

  1. Multiplayer Matchmaking.  People could start and join games right from Impulse.
  2. Achievements.
  3. Game Rankings.

They'll get in there, we just have to update The Political Machine and other games to make use of them so that we can show off what's possible to game developers.

The same is true for NAT negotiation and such.  One of the biggest pains in the butt on the PC is getting ports and firewalls set up right for a game. In Impulse phase 3, the Impulse back end will be set up to act as a kind of back-up for games that use our platform.  So a user could connect to another user without knowing anything about routers and what not.  We're hoping Demigod will be the first game to make use of this.

Getting Updates

image So right now, there's a tab called "Updates" that shows up if there are updates to ones programs.  I'd like to see an option put in asap that simply has Impulse download these updates automatically.

My other request is that when downloading updates, I want to see my actual bandwidth speed. I realize this is cosmetic but somewhere, techies should be able to get some idea of how fast their connections are.

Getting to my stuff

imageImpulse lets users add new categories to  their applications and move things around via the dock (we'll talk about that more soon).

If there's an update, an exclamation point shows up next to it.

What's not in the launch version are forums for every application or a chat channel. Eventually everything will get its own forum and chat channel.

Registering your stuff

image Users can associate various programs with their account.  Right now, the only commercial programs that you can associate with your account are Stardock ones and programs you bought from Impulse. But the next step is to let you be able to associate any program with your account regardless of where you purchased it.

This way, when are setting up a new machine, you can just let Impulse download and install all your stuff (freeware, shareware, games, whatever).

Preferences

image Clicking on the orb in the top left opens up additional options.  You can set up where things install on a per category basis:

image

The Dock

Impulse is designed to customizeable.  The initial launch doesn't have the skinning selection features in. That's coming "real soon now(TM)". But you can add and edit your own categories:

image 
Extending Impulse

When you press the minimize to dock, Impulse launches the dock:

image
Impulse Dock

The dock displays the same content as the Impulse client. By default, it is set to auto-hide so it will hide to the taskbar edge with the user able to bring it up by moving their mouse to the bottom edge of the screen.

The dock is pretty powerful and yet light weight.

We plan to release later on an Impulse Tray applet that users can optionally use to stay in touch with friends, posts, updates, etc.  It will not be part of Impulse itself as it will be designed to be as tiny as possible. 

So what's next?

I think most people will find Impulse pretty compelling. Initially, its game content is not on par with Steam or Direct2Drive but that should change over time.  Obviously on the non-game software side, it enjoys a tremendous advantage. 

Impulse itself is pretty snappy but I found the forums and blog services be a bit on the slow side. This will be something Stardock will need to improve.

Download speeds of new programs, by contrast are fast. Faster than anything I've ever used anywhere.

The customization features, while decent, could be a lot better. I.e. I'd like to be able to select from a list of skins.  Stardock's the leader in this area so it's something that it will be adding and supporting through its skinning site, WinCustomize.com.

It will be important that Impulse show off the features of Impulse Reactor as quickly as possible.  Getting the Multiplayer matchmaking in should be up by the end of the month.  Achievements, rankings, etc. are all going to be crucial as well.

I'd like to be able to filter out programs that are available but not installed. I'm an extreme case since I have a ton of things linked to my account but still.

I think people will be pleasantly surprised at how fast and memory efficient the overall program is.  Given how pretty it is, on might expect it to be slow and a memory hog but even in its first release, it's really snappy.


Comments (Page 1)
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on Jun 16, 2008
FANTASTIC!!! Hope to see some good softwares there. P.S. Hurry on that skinning section!
on Jun 16, 2008
The customization features, while decent, could be a lot better. I.e. I'd like to be able to select from a list of skins. Stardock's the leader in this area so it's something that it will be adding and supporting through its skinning site, WinCustomize.com.

That will be cool.
on Jun 16, 2008
Even if you left it as is I would love it. This was a great addition and it has worked almost perfectly for me. Much prettier too.
on Jun 16, 2008
There are quite a few specific points in the article that interest me but I don't want to waste alot of space quoting each one. I'll just say overall it looks to be a great useful platform and it will be great to see the customization aspect of it put into place.
Two things I do have to ask after looking at all the posts you've made about it are.
Will you be able to choose which edge of the screen it docks to?
Is the dock background going to be customizable?
I know there is a lot of work that has gone into this and still is going into it but one suggestion I'd like to make is that down the road it would be nice to have the option to be able to keep the Impulse dock hidden and add it as a tab on an OD+ tabbed dock(like with the systray).
on Jun 16, 2008
So what isit? Is it another Steam? Cuz I had Steam and It was always popping up junk and wasn't worth it, so I just bought the games in stores and then downloaded haXXorzdz copies.
on Jun 16, 2008
You're.... you're not supposed to review your own creations. This is like Microsoft reviewing Windows Vista.
on Jun 16, 2008
So what isit? Is it another Steam? Cuz I had Steam and It was always popping up junk and wasn't worth it, so I just bought the games in stores and then downloaded haXXorzdz copies.


As an answer to your question, taken from the actual post:

Let's just get this out of the way, Impulse is not Steam or Direct2Drive or Xfire or whatever. It's has a very different design philosophy. So let me just say this: You would have to pry Steam out of my cold dead hands. You should judge Impulse as how well it addresses your problems.
on Jun 16, 2008
OK, awesome, so when can I get it?
on Jun 16, 2008
I've been using Impulse since it was first released as a beta, and I must say that it's a pretty impressive piece of software... moreso with the ongoing improvements which have greater speed, reliability and user friendliness. Thank you Stardock... for taking us ever closer to the 25th century.
on Jun 16, 2008

You're.... you're not supposed to review your own creations. This is like Microsoft reviewing Windows Vista.

I wish Microsoft would review Vista. It would be interesting to see what things THEY think need to be improved.

on Jun 17, 2008
I am really looking forward to the (official) release of Impulse. The improvements, with which you have been teasing us for quite a while now, are looking fabulous, and I hardly can't wait to see which third-party applications are going to be available through Impulse.

As an addition to your list of improvements, I would have to add the topic: "Visual feedback"

I have a hard time using Impulse as a browser since I receive hardly any or none feedback at all on whether I have clicked on that button or not. Either a new site loads, and I know that I really had clicked on the link, or the page doesn't load, and I am left to guess that my click was not successful.

I miss a throbber, or a load-bar or a colour change or a sound that indicates that I have interacted with the program in some way.
This applies mainly for the Stores- and the News-tabs, but also for the Community- and Forum tabs.

... and while we're at it. Tabbed browsing is something that a lot of people have a hard time to forego.  -------------------  (Sorry for the lack of paragraphs, but my line-spacing seems to have gotten eaten up by the site-bugs)

{Restored breaks - ZubaZ}
on Jun 17, 2008
I think Impulse is a lot purdier than Stardock Central. My only issue with it so far is I couldn't find the field to register Cursor FX. It wasn't under Stardock, Wincustomize, or Standalone Programs...
on Jun 17, 2008
So what isit? Is it another Steam? Cuz I had Steam and It was always popping up junk and wasn't worth it, so I just bought the games in stores and then downloaded haXXorzdz copies.


answer i think is already in the post:

 
.....With Steam or Direct2Drive, I can get a gazillion different games. So what about Impulse? The answer depends on what you're looking for.


Nice Review   
on Jun 17, 2008
I wish i was getting some of those figures, i read them and thought, wow, i wonder where he got his impulse from. Now dont get me wrong, i like it, and wish it well and I understand I still have a beta version, but for me, it takes on first starting 15 seconds or so to start, anywhere up to 3 or 4 attempts to actually log in, so theres another 15 to 20 minutes, a few kill processes since it locks up and maybe a change of server for good measure, and then i've forgotten why I wanted it anyway and turn it off, feeling somewhat frustrated and annoyed. This is my experience of it, its obviously different to the experience of others. I hope the official release version irons out some of these problems.
on Jun 17, 2008
I have a slow Internet connection and for me Impulse is like molasses. The program opens reasonably well, but it can be another 10 minutes before it's logged in and actually ready to use and check if I have any updates available. With SDC I was logged in very quickly. I don't get it, but I'm not thrilled with Impulse. It looks good though.
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