Brad Wardell's site for talking about the customization of Windows.
Post GDC 2005 thoughts
Published on March 14, 2005 By Frogboy In WinCustomize News

One of the hot topics at this year's Game Developer Conference was the soaring costs of game development.  In a couple of months, the next-generation consoles will be introduced and along with their increased capabilities comes increased expectations on what the top games will deliver.

Many developers lament that because costs are growing so high, publishers are becoming much more risk adverse which in turn stifles creativity.  But that isn't the full issue.  Is it really an issue about being economically competitive or just plain competitive? That is, are developers lamenting the costs because they can't be profitable without huge budgets? Or are developers lamenting that they won't be able to work on the "Game of the Year" unless its budget is in the post $10 million range?

If the issue is about profitability -- making cool games that still pay the bills, perhaps what is needed are more distribution channels.

This article on JoeUser.com goes into more detail.


Comments
on Mar 14, 2005
Planting my flower garden in a couple months. Will be great to smell the delicately scented alyssum growing in the beds of my garden boxes!
on Mar 14, 2005
Huge budgets aren't the answer. When I visit my local game shop, most of what I see is the same: "Group Warfare Tactical Thingy 3" and "Midnight Driving Round Cities 8". Originality is stifled because a) the big companies can see the profitability of a sequel, and their competitor want a piece so they do something almost identical (e.g. Metal Gear/Splinter Cell or, well, ALL the soccer games!) and if there is a possibility of a movie tie-in, they can sponge off the big screen companies and ride the coat tails of their advertising.

As usual, the huge profits these big companies make are plowed into advertising. How can the small developers compete?

It's difficult trying to think which game I've had the most fun out of without going back as far as Asteroids. (Apart from Rez, FFVII and Spheres of Chaos maybe).
on Mar 15, 2005
Read this:
Link

He is a game designer on modblog.