Brad Wardell's site for talking about the customization of Windows.

SNAGHTML524315fLast month a lot of time was spent on Fallen Enchantress v1.3.  We also used that time to do a lot of play-testing of Legendary Heroes.  The more we play, the more we think players are going to like it. 

Memory

We are going to delay the beta one more week. We were planning on having it come out next Thursday. But after talking to the marketing team, it was decided that the question of 32-bit support needed to be answered by the time pre-orders start.  That is, will Legendary Heroes allow 32-bit users to play on the new “Huge” map size.   

So I’ll be spending this weekend doing memory profiling to see what can be done to see if 32-bit users (and yea, there’s  a lot of them out there) will be able to play these huge maps. 

More Game Help

The annual Stardock report is going to be coming out soon. One of the things it’s going to touch on is that Stardock used a lot of the money used from the sale of Impulse back in 2011 to create a fund to help launch new start-ups.  We haven’t announced any of these new entities yet and won’t be for awhile. But the bottom line is that there’s a lot of game projects floating around here and as I’ve said many times in the past, I don’t like designing games and Kael has crazy amounts on his plate and Jon is full-time on “At the Gates”.   So we’ve gotten some help…

We’ve brought on board someone many of you know – Soren Johnson (designer of Civilization IV) who has come to Stardock, at least for awhile, to oversee the design of all our games.  Obviously, my boss, Derek (Kael – I run Stardock but Derek runs the game studio and in the game studio I’m the lead programmer so I execute his directives, yes, it’s weird) ..anyway he will still be the one to ultimately approve and massage these designs but we’re grateful for Soren’s help.  So please give Soren a warm welcome.  I think his impact on our upcoming (think 2014/2015/2016) will be pretty obvious.

One last thing

This is going to be a big thing next week but Stardock has a killer app for Windows 8 that’s being announced and made available next week. Start8 continues to grow in popularity, I think this new app will be at least as popular.

We’ll keep you guys up to speed. We read the forums and try to incorporate what we can.   We’d like to send a particular shout out to the Penny-Arcade forums for coming up with the “Swarm” mechanic which has really changed (for the better) the tactical battle mechanics. 

That’s all for now. Cheers!


Comments (Page 1)
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on Mar 01, 2013

Tease! 

on Mar 01, 2013

Soren Johnson? Civ IV's design is far better tan Civ V's design. In fact I still keep Civ IV installed in my hard drive. So... Welcome Soren Johnson!

About 32 bits support... Thanks for remembering about us. I have an old 32 bit PC with Windows 8, and FE runs almost as fast on it as it does on my parents' new 64 bit PC.

And yes, I have installed Start 8

on Mar 01, 2013

So when are you finally going to announce your next 4x to everyone else?     Also your killing off 32bit support for this next 4x right? (hope so) 

 

Wow times flies, already time for the next report...   

 

Welcome Mr. Johnson! 

 

Delay as long as you need to. Can't wait for the next expansion. 

on Mar 01, 2013

Got a few emails already regarding Soren.  Here's a general reply:

I'm not sure how many people remember this but back in 2010 we released this game called Elemental:War of Magic and it was kind of crummy. When we evaluated what went wrong we realized that the problem was that we were spread too thin and didn't have a dedicated game designer (in the sense that the position literally didn't exist here). Apparently writing "Make a Master of Magic game with good graphics and MP" on a napkin wasn't sufficient direction and left a lot to interpretation.

When Derek (Kael) joined us, we quickly came to appreciate how important a good game designer is. Kael is now in charge of all of Stardock's games and in fact whenever I'm working on the game side of things, I implement his directives (at least until we can hire a senior lead developer for the studio -- software developer? >15 years of experience? Apply!). My friend Jon Shafer joined us and worked on Fallen Enchantress and another game (that hasn't been announced yet). Once he had finished that he wanted to try starting his own studio (Conifer). Some Stardock people are working on that in their off-hours (Legendary Heroes and At the Gates share the same art lead).

Right now, we have a lot of titles in pre-production in various places and Derek apparently wants to be able to go home once in awhile ("Come on Derek! I need 5 more games designed this week! Quit tightening the graphics on level 3!") and Soren, having recently left Zygna, gave us an opportunity to work together for the next few months and so here we are.

on Mar 01, 2013

Shame to read about the delay, but that gives me a bit more time to decently finish my 1.3 game.

on Mar 01, 2013

I love Civ5.  That is great to hear.  I can not wait for Beta, and to see how this new game/expansion is.

on Mar 01, 2013

Awesome to hear, keep up the good work!

on Mar 01, 2013

Yay, Soren Johnson is one of my favorite game designers/AI programmers. Now you just need to get hold of Brian Reynolds.

on Mar 01, 2013

And Jon Van Caneghem!

 

on Mar 01, 2013

wow, nice to see that Soren Johnson joins Stardock. that's really good news. Looking forward to all the games that will be released in the next years

on Mar 01, 2013

Great news! And, what a team you have now, with so much 4X gaming expertise   Can't wait for those announcements on what you guys have been working on and what you'll be in the near future. Will you be announcing titles soon?

on Mar 01, 2013

So I wlll need to purchase LH right?  I just wanted to make sure because I had read somewhere that there had been mention of those by WoTM, they would get this free.  I only saw that the one time, so I want to make sure if I have to buy this, which i will happily do.  This is a good direction I think.

 

Also welcome to Soren Johnson.  I loved Civ 4 and played it for a long time, just like Civ 5 and all the others.  Im enjoying Civ 5 as well, and like some of what they have done...but then again, isnt that the way it is?  LOL we always wish they would do what we want and honestly it prolly wouldnt work out.  Even Lord Frog mentioned some stuff he wanted to do, yet in the end it just wasnt feasible.  Live and learn right?!  

 

And new projects to come....does that mean a return of one of the best space turn based game ever(which I wont name due to me not wanting to be smacked around)?  My wife still asks me if that cat race is in any other game(I discussed this in another thread so wont go back to that).  I guess she thought they were cute...

on Mar 01, 2013

Just give me LH already!!!

(Oh, and welcome Soren )

on Mar 01, 2013

Wow! Welcome to Soren!

on Mar 02, 2013

I vote no on letting 32-bitters play on huge map size, if I get a vote.  It's time to wean folks off of 32-bit.

 

That said, one of the things I think you guys really do well at Stardock is making games run on limited resources.   GC2 and FE both run really well on mediocre rigs.  (which I think is smart)

 

Soren's pretty big news.

 

 

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