Brad Wardell's site for talking about the customization of Windows.
Published on November 10, 2012 By Frogboy In Elemental Dev Journals

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Very soon we plan to release the very first Map Pack for Elemental: Fallen Enchantress.  In addition to a new hand crafted map for every map size along with new stamps to spice up random map generation, it also includes the full Anthys map. A gigantic map that contains the entire known world of Elemental (at least, as of ~150 AC).


Comments (Page 2)
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on Nov 10, 2012

is the anthys map bigger than the current maximum size ingame? i think it'd have to be

on Nov 10, 2012

Frogboy
Most of the maps will have ships on them.

Mind Blown!

Will the AI use them, and how will they work?

on Nov 10, 2012

When you say this map is gigantic, how big are we talking?

Also, are larger sizes for randomly generated maps a thing that can happen?

on Nov 10, 2012

I'm in love, love I tells yus - keep those 'packs' coming

on Nov 10, 2012

The map pack begins interesting me beyond just giving another $5 to the team. But darn i still keep thinking about expansion packs. i don't know that i'll be wanting to do both DLC and Expansions. i just rather it all come down thru expansion packs. Trying to keep open minded about this, but i'd rather see DLC used here to bring in stuff that wouldn't otherwise make it in the game. Niche things, minor things, odd things, wild things, off-the wall and outside the canon sorta stuff. Things you wouldn't normally consider putting in a main release.

hehe, like a DLC packs which add Stardock employees as in-game sovereigns of their own factions. Would also be more minded to buy DLC packs of pet projects from SD staff. Like maybe Karielf adds some elfish quests and events. Kael brings in some Seahorse Monsters. Brad adds a playable Bone Ogre faction. Somebody adds a Pink Pony named Lord Xia whatever. Pet projects from the staff might make for great DLC and be fun for the staff and players. Maybe unique DLC will garner SD some more positive press. Change the narrative again.

on Nov 10, 2012

Yay!!!

on Nov 10, 2012

Very exciting! I'll buy every DLC pertaining to this game. Ships? What?

on Nov 10, 2012

yes, this is getting interesting.

on Nov 10, 2012

Heh, I rather like the difference between the reactions in this thread (where you're actually showing stuff off) and the '2 Weeks' thread where you announced the map pack. Very, very different tones.

on Nov 10, 2012

Well, you've got my five bucks.

on Nov 10, 2012

MutantDwarf
Heh, I rather like the difference between the reactions in this thread (where you're actually showing stuff off) and the '2 Weeks' thread where you announced the map pack. Very, very different tones.
i'm sure the addition of map Stamps and the inclusion of a huge canon map with naval ships had something to do with the change in tone

on Nov 10, 2012

Frogboy
Most of the maps will have ships on them.

WHAT??? [/Minions]

 

on Nov 10, 2012

Frogboy
Quoting ProteusJN, reply 8Will we be able to use ships on this map?
Most of the maps will have ships on them.

You already had my $5, but ships sounds awesome.  Will they be something we have to research, or will they just be like goodie huts that move us across the water?  Will the modders will be able to use this feature?

And speaking for those of us that like really longggggggggggg games, the bigger the map the better!

on Nov 10, 2012

Can someone explain what map stamps are?

on Nov 10, 2012

Mtn_Man
Can someone explain what map stamps are?

 

An explanation from Heavenfall:

[/quote]

Heavenfall
Stamps are basically sections of a map, smaller areas. They are used in map generation. Think of them like pieces of a puzzle. Wildlands are also using these stamps to have a pre-determined look.

An explanation from Seanw3:

seanw3
You guys are thinking in terms of other games. In FE we will be making stamps, not maps. We will make tons of stamps that are patched together to make the whole map. Sure you might make a copy of some map from MoM if you really wanted to pay homage, but the most fun will be had by adding more unique stamps. The thing we need the devs to do is make sure the starting postion stamps are fair and equal. And to make sure that resources and monsters are also equal.

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