Brad Wardell's site for talking about the customization of Windows.

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Greetings! It’s been awhile since we’ve put up an update on where things stand.  So without further delay, here are some answers to questions we’ve received recently:

When will Beta 4 come out? The best I can say is “This Summer”.  It definitely won’t be out in June but might make it in time for July.

What will be in Beta 4? Beta 4 focuses a great deal on the civilization aspect of the game.  Specifically, the way cities are constructed. A third prime resource, essence, will be introduced (grain, materials, and now essence) which will help encourage greater specialization in cities. The graphics and user interface will also see a significant series of improvements for Beta 4 as well.

Will there be a Beta 5? Probably. Depends on how we’re feeling about Beta 4.

Will Fallen Enchantress require Steam? No.  We plan to make Fallen Enchantress available to purchase on Steam. But it won’t require Steam to play.

What is the status of multiplayer? It is our intention to add multiplayer after release but it won’t be available on day 0.

What is the status of modding? We would like to open up modding officially during the Beta 4 phase. No promises though.

Will there be more spells? Yes. We add more spells as we go along.

When will the final game be released? We don’t have a release date yet. But we are hoping sometime this Fall. We want to make sure we have all the time we need to make Elemental: Fallen Enchantress as good as we can make it.

 

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Comments (Page 1)
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on Jun 13, 2012


Excellent Info -- Thanks !   (Though I guess I lost my bet on when the Beta 4 will be released     )


But one other question:  WHY does the new one-line Banner Ad for Elemental: Fallen Enchantress show a     4-masted Sailing Ship at the right end of the banner ?       Is this a not-so-subtle  "Preview of Coming Attractions" ??   

on Jun 13, 2012

All your essence are belong to us.

 

Can you tell us the situation on outposts/pio spam?

on Jun 13, 2012

No bugfix patch then 

on Jun 13, 2012

What does essence represent?  What is does it "Buy"?

Just Curious.

on Jun 13, 2012

I'm a little disappointed that Beta 4 won't be out in June, but I guess I'll keep myself busy with Sins, Skyrim, Civ5, etc. Too bad all I really want is FE. Oh, and Endless Space

 

on Jun 13, 2012

NetNomad
What does essence represent?  What is does it "Buy"?

Just Curious.

 

Just a guess, but I'm betting that it will be generated or earned at a slow rate and spent on particularly great buildings OR on cities.

on Jun 13, 2012

Essence sounds like a terrible name for whatever it does.  We will have to change that.

on Jun 13, 2012

My guess is that materials will now be applied to build times for non-magic buildings and non-magic troops.  Essence will be applied to build times for magic buildings and magic troops.  Who's with me?

on Jun 13, 2012

Very interesting, a third tile thingy.

on Jun 13, 2012

Didn't we have essence during the WOM beta?  It was used by the sovereign to create cities and imbue heroes.  This is NOT that essence.

on Jun 13, 2012


essence used to be for magic and reclaiming the land plus empowering your heroes early on in war of magic. Perhaps that offers some clue, however it really could be used as any sort of magical resource. I picture th eway they use materials for construcion speed, and grain for population growth. I suspect that essence would continue this trend and work towards expanding your zone of influence, the regeneration of the land and affect your magical resources in some manner.

 

I think that would give you a choice of population versus production versus magical strength.

 

on Jun 13, 2012

Does that image with the dragon seem kind of silly to anyone else?  What is that little fence suppose to do?  Is it keeping people out or the dragon in?  Cause either way it's making me giggle.

on Jun 13, 2012

Darn I was hoping for some sort of trade resource. Oh well I wonder what essence will do. I am guessing it will be required to build certain magical buildings, so that when you place cities you have to choose between normal and magical building proficiency.

on Jun 13, 2012

Maybe essence will determine the effectiveness of magical buildings?

Could be interesting if done in a complicated enough fashion.

 

I just wish we had more, simpler events FFH style, it's the one feature from FFH I'd love to see ported in.

 

on Jun 13, 2012

New resource to make cities more unique? If it's a resource it doesn't work that way, they will still all be the same. Only way to make cities truely unique is having surroundings have a meaning and having a table of insane uniquenesss+s for the city tiles.

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