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Published on September 17, 2008 By Frogboy In GalCiv II News

imageStardock has been busy this summer enhancing Galactic Civilizations II with lots of new features. Most of those features will be for players who have purchased Twilight of the Arnor. But Dark Avatar users will also see a revamped espionage system as well.

We've put together an on-going preview of GalCiv II v2.0 at the link below: Check it out!

https://forums.galciv2.com/324858

Galactic Civilizations II v2.0 is scheduled to go into beta this month with general availability next month.

 

 


Comments (Page 1)
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on Sep 17, 2008

OMG i really like the extreme envirement option, i've been waiting/wanting that for a while now.

Its to bad galciv II has to come to an end, but we all knew that day would come at some point. Its been a really good experience playing galciv II + all its expansions. I think its one of the deepest and best games i've ever played.

Can't wait for galciv III

 

mystic

on Sep 17, 2008

my god look at my smiley, it looks stoned to me

on Sep 17, 2008

Will DL get any 2.0 updates (performance, graphics...)?

on Sep 17, 2008

Will DL get any 2.0 updates (performance, graphics...)?

If I've read the related threads correctly, no. DA will get an espionage update (and mabye the SB Manager?), but most of the work is focused on TA and back-porting to DL would have cost lots of dev time (fewer total new things in the release).

on Sep 17, 2008

This sounds fun!  I want to get playing again, but I want to wait for all the cool new stuff.

on Sep 17, 2008

Any chance the ground invasion screen will be getting revamped or overhauled? 

Looking forward to seeing v 2.0 in action

 

on Sep 17, 2008

I hate to mention things like this, but I haven't seen any info on it.  Will this update include bug fixes for the current ToA game as well?  For instance, some civilizations will not build a military at any difficulty level.  This is quite a big problem, for instance any game I have had with Terrans in it they have been free worlds for the first one to invade them.

on Sep 18, 2008

What is that tech brokering tab?  I never knew you could trade techs that you have not rescearched.

 

The special planets adjuster looks awesome, and the new shipyard from the menu screen will be great.  My 8 yr old will love it.  Now I have to keep old game saves from late game play so he can build ships.

on Sep 18, 2008

For crying out loud wheres the info on the espionage? This update is suppose to be focused on espionage and all we get is tech brokering? Listen folks and I'm speaking for most GALCIVII players, we will stop playing this game sooner or later if we don't get a good espionage system, I certainly haven't playes this game ever since I first heard of 2.0 that was going to make a huge change to espionage. I think folks here are being too nice! This 2.0 update should give us a totally revamped espionage system that should be as strong as military victory. Because lets face it, you win this game by military. Espionage system should be at least up there? Folks, espionage it's what is going to save this game !

on Sep 19, 2008

serptico
For crying out loud wheres the info on the espionage? This update is suppose to be focused on espionage and all we get is tech brokering? Listen folks and I'm speaking for most GALCIVII players, we will stop playing this game sooner or later if we don't get a good espionage system, I certainly haven't playes this game ever since I first heard of 2.0 that was going to make a huge change to espionage. I think folks here are being too nice! This 2.0 update should give us a totally revamped espionage system that should be as strong as military victory. Because lets face it, you win this game by military. Espionage system should be at least up there? Folks, espionage it's what is going to save this game !

 

Are you a troll, or just fucking stupid? This is part 1 of the preview. And besides, they've only mentioned the revamped espionage will be in it like a thousand times. Congratulations to Stardock for having the patience to still make these awesome updates even when you have dipshits like this throw it in your face.

on Sep 19, 2008

serptico
For crying out loud wheres the info on the espionage? This update is suppose to be focused on espionage and all we get is tech brokering? Listen folks and I'm speaking for most GALCIVII players, we will stop playing this game sooner or later if we don't get a good espionage system, I certainly haven't playes this game ever since I first heard of 2.0 that was going to make a huge change to espionage. I think folks here are being too nice! This 2.0 update should give us a totally revamped espionage system that should be as strong as military victory. Because lets face it, you win this game by military. Espionage system should be at least up there? Folks, espionage it's what is going to save this game !

I take it you didn't read the part of the article that said this is just a sampling of the update and that there is more to follow?

on Sep 20, 2008

I know, but no time to be nice folks. Eventually this game will feel repetitive and most people have already stopped playing and waiting for GALCIVIII. If I were them I would just give all the details at once instead of "part 1,2,3,4,5 etc... I'm expecting alot from the esionage system, afterall this update was suppose to be focused on major espionage tweaks and new features added to espionage? I was never interested in part 1 lol .... It's becoming hard for me to be continuing to play this game with always wining by military. At the end of each game, thats what it boils down too, at least with a strong espionage system it would add diversity to the game? So I can start playing again. And Cored, don't call me troll or stupid or expect to be treated the same way.

on Sep 20, 2008

Whine Whine Whine bitch bitch bitch.

Each of the threads they gave had quite a few details about specific parts of the game, from which, which my twelth level intelligence, I deduce that they were separated so people could get details on the parts that they were most closely interested rather than either have a massive four page fp, or an announcement that gave so very little detailed info that people didn't have enough info to even ask relevant questions.

"no time to be nice"

Oh, Get over yourself and catch up on the threads you're interested in.

Jonnan

 

on Sep 23, 2008

This 2.0 update should give us a totally revamped espionage system that should be as strong as military victory. Because lets face it, you win this game by military. Espionage system should be at least up there? Folks, espionage it's what is going to save this game !

You're probably setting yourself up for disappointment there. At no time have the developers suggested or intimated that espionage will become a method for directly winning the game. Espionage will likely be something you can defend against, and letting people have espionage access to your planets can be damaging, but it's not going to be anywhere nearly as strong as using actual military units.

on Sep 26, 2008

Would it be possible to add sliders to the game setup that allow ship navigation range to be adjusted? 

Is the AI tweaked for specific range values, or does the AI evaluate the range technology available before setting a strategy? 

Would it also be possible to add navigable worm holes? 

scintilion

 

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