Brad Wardell's site for talking about the customization of Windows.
Frogboy's Articles
October 8, 2019 by Frogboy
We're putting the finishing touches on GalCiv III v3.95 which includes both balance changes and new game options and some quality of life updates. Originally we were going to go right from v3.6 to v4.0 but we've broken the tasks down into smaller chunks, hence v3.7, v3.8, v3.9, v3.91 and now v3.95 But we've also been working on v4.0 which has a heavy modding emphasis. Now that the major expansions to III are over (we will still be releasing DLCs, but all new FEATURE changes will happen in ...
October 8, 2019 by Frogboy
Lots of exciting things happening this year.   Stardock is actively hiring software developers to begin revamping all of Object Desktop.  You will begin to see the changes starting in mid November as new and old things alike start being added. A few things on our plate include: Updating SoundPackager.  The sounds in Windows 10 are a bit annoying.  Stardock has a lot of audio talent here that we plan to use to revamp the sound packages that it includes as well as...
September 28, 2019 by Frogboy
When it comes to dogs my views can be summed up by this incident this weekend... I am at the store and I need a USB-C cable.  They're $9.99.  I call my wife and tell her "I dunno, $10 for a cable, can you just bring the one we have downstate with you?" However, before I had left the store I bought a $9.99 "Super Premium" dog bone.   Priorities. Post your picture of your dog here. We have two dogs. First, the new puppy: This is an "English Creme" retr...
September 28, 2019 by Frogboy
What an adventure... So I built "Frog-2019" and this time I bought a Fractal Design case that has a USB-C port on the front!  Great.  Well, my first motherboard, an ASROCK X299 Tachi said it had a USB-C front panel on it but when I got it, the actual header on the motherboard was missing. Ok.  That gets swapped out with an ASUS and now Windows 10 wants activation.  And this was a ridiculous situation. It said I needed to reactivate. Ah but there's a link that ...
September 20, 2019 by Frogboy
Let's talk about Stardock Magazine's September issue! Don't have a subscription to Stardock Magazine? Visit www.stardock.com/subscribe to get it.  
September 11, 2019 by Frogboy
One recent feature of Groupy that I appreciate is that I can now specify how long I keep one window on top of another to group them.  Originally, this was instant but I found myself often grouping windows when I didn't mean to.  I think I'll request a half second option just to be difficult. www.stardock.com/products/groupy   
August 26, 2019 by Frogboy
This is part 2 of a 4 part series on the villains of Star Control DLC for Galactic Civilizations III. You can see the...unpleasantness that took place in part 1 here. Mistakes were made. In Star Control: Origins we wanted to make sure that humanity's opposition wasn't simply a set of cartoon bad guys.  Each opponent has a pretty strong motivation and a rationale...except for the Xraki.  The Xraki are insane.  They're not "evil" they were driven insane by events in the dista...
August 25, 2019 by Frogboy
Greetings! For this After Action Report I'm going to be playing Galactic Civilizations v3.9 with only the Heroes of Star Control civilizations.  I'll be pointing out notable and interesting things as I go along. The SetupI'm going to play as the galaxy's classiest cannibals, the Phamyst. The Phamyst have the Ravenous ability which results in them receiving food after every battle which can be used to build cities.  However, this food spoils after 25 turns so use it or l...
August 13, 2019 by Frogboy
Stardock will be releasing Start10 v1.75 today which, amongst other things, adds dark mode support.  Start10 is designed to bring the Windows 10 start menu the full power it traditionally had. I won't pretend to understand the UX team at Microsoft.  It will come as no surprise to those who have been following Microsoft and Stardock for the past twenty years that we've been pursuing often parallel visions of where the Windows desktop should go. When our visions diverge they tend to d...
August 8, 2019 by Frogboy
Greetings! Thanks to you guys continuing to buy our DLC we are able to keep developing Galactic Civilizations III with new features and improvements. The last few updates have been focusing heavily on quality of life and the latest version, v3.8 continues that trend.  Below are some of features we've recently added that we hope you find useful. Adjust difficulty mid-game Finding yourself doing really well mid game or struggling more than you thought? Under the options->...
July 31, 2019 by Frogboy
We're putting the touches on v3.8.  From here on out, a lot of our effort is going to be on features that improve the game experience, polish and usability.  They're not sexy features but they're much needed imo. Starting with 3.6, we began work on improving the modding experience.  This is something that's been being further developed in 3.8 and will get more attention after as we try to "unify" the experience further so that people can eventually pass around mods and know the...
July 31, 2019 by Frogboy
I started out with BBSes back in the 80s. Fidonet and Usenet in the 90s. Forums and later Reddit. My first BBS was for the Commodore 64.   Where did you start?
July 31, 2019 by Frogboy
Paradroid, Raid on Bungling Bay, Lode Runner, Kings Quest, Civilization, Master of Orion, Wing Commander, Planetfall, Star Control, Total Annihilation, Baldur's Gate, Knights of the Old Republic. #alifewelllived.
July 29, 2019 by Frogboy
It's been an exciting Summer so far for fans of Star Control. Last month we re-released the classic trilogy on Steam, posted a major update to the engine to improve the visuals, and now we are busy working on chapter 3 of the Earth Rising expansion. For those of you who have played the game or will be buying the game in the near future, let's talk about the galactic scene today. Star Control takes place in the not-so-distant future. The stars are real stars, and in Origins they're placed...
May 29, 2019 by Frogboy
Have you ever been playing a game and wished you could just hit a button and start changing it right in the middle of the game? Then you're going to love The Video Game Machine (VGM). This is a game we've been working on for over four years.  Hopefully you'll be able to see why. VGM isn't a development tool.  It's been designed so that anyone can make games with it.  Easily. Here's how it works: First, you pick a genre.  We've started with popular genres from the 8-b...