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Frogboy's Articles In Ashes Dev Journals
September 7, 2021 by Frogboy
We’re working on a new map pack called The Core Worlds.  They started out based on real world locations and have been subsequently balanced.  Unlike most of our map packs, this one is not really designed for multiplayer but rather designed to make for interesting single player experiences. Part of the appeal of this map pack is having them be asymmetrical.  This means that the map positions - both in terms of geography and resources - are different from player to player.&...
September 7, 2021 by Frogboy
We’re working on a new map pack called The Core Worlds.  They started out based on real world locations and have been subsequently balanced.  Unlike most of our map packs, this one is not really designed for multiplayer but rather designed to make for interesting single player experiences. Part of the appeal of this map pack is having them be asymmetrical.  This means that the map positions - both in terms of geography and resources - are different from player to player.&...
May 31, 2020 by Frogboy
Changelog for what I'm working on for Ashes v2.0:   Structure Changes Quantum Archive radioactive cost increased from 300 to 400Quantum Relay radioactive cost increased from 300 to 400PHC Refinery radioactive cost increased from 300 to 600, time increased from 90 to 120.  This was done to decrease early game use of it.Unit ChangesThe big change here is that the Substrate units that had armor have had it removed.  Instead, shields have been slightly increased and shield re...
May 31, 2020 by Frogboy
Changelog for what I'm working on for Ashes v2.0:   Structure Changes Quantum Archive radioactive cost increased from 300 to 400Quantum Relay radioactive cost increased from 300 to 400PHC Refinery radioactive cost increased from 300 to 600, time increased from 90 to 120.  This was done to decrease early game use of it.Unit ChangesThe big change here is that the Substrate units that had armor have had it removed.  Instead, shields have been slightly increased and shield re...
November 13, 2019 by Frogboy
Version 2.9 of the award-winning massive-scale RTS, Ashes of the Singularity: Escalation goes out this week. This version is the biggest AI update since the original release.  It also has numerous visual improvements including higher resolution textures. Let’s take a look… This is one of the Hunter / Prey expansion turrets.  In v2.9 you can rapidly drop down Emergency Turrets.  They can now be upgraded into a Machine Gun Turret (pictured here) or a Shotgu...
November 13, 2019 by Frogboy
Version 2.9 of the award-winning massive-scale RTS, Ashes of the Singularity: Escalation goes out this week. This version is the biggest AI update since the original release.  It also has numerous visual improvements including higher resolution textures. Let’s take a look… This is one of the Hunter / Prey expansion turrets.  In v2.9 you can rapidly drop down Emergency Turrets.  They can now be upgraded into a Machine Gun Turret (pictured here) or a Shotgu...
April 17, 2019 by Frogboy
Next month will mark the third anniversary of the original release of Ashes of the Singularity! It's amazing how much things have changed since then.  I was looking at screenshots and gameplay video and the game has come so far from its first release. This first image is from Ashes of the Singularity v1.0: And here is what today's opt-in update looks like. The first thing tto notice is how much bigger the buildings and units are.  Here's a sc...
April 17, 2019 by Frogboy
Next month will mark the third anniversary of the original release of Ashes of the Singularity! It's amazing how much things have changed since then.  I was looking at screenshots and gameplay video and the game has come so far from its first release. This first image is from Ashes of the Singularity v1.0: And here is what today's opt-in update looks like. The first thing tto notice is how much bigger the buildings and units are.  Here's a sc...
March 5, 2019 by Frogboy
Greetings! Lots to go over this month so I will do my best to keep it short. ## NEW Ashes Game ## We are about to announce a new game in the Ashes of the Singularity universe.  It's in the tower defense genre.  This originally was going to be released as a DLC for Ashes but the gameplay changes required made it impossible to keep it part of the same EXE so it's being released as a stand-alone game.  Lifetime Founders of Ashes will get this added automatically. We'l...
March 5, 2019 by Frogboy
Greetings! Lots to go over this month so I will do my best to keep it short. ## NEW Ashes Game ## We are about to announce a new game in the Ashes of the Singularity universe.  It's in the tower defense genre.  This originally was going to be released as a DLC for Ashes but the gameplay changes required made it impossible to keep it part of the same EXE so it's being released as a stand-alone game.  Lifetime Founders of Ashes will get this added automatically. We'l...
January 23, 2019 by Frogboy
Greetings! Lots of exciting things happening with Ashes of the Singularity.  With Star Control: Origins released, we've been able to give Ashes some new attention and I wanted to use this post to update you on where we are. Engine porting Under the game is the game engine which in Ashes 1.0 was pure Nitrous.  These days, we have taken the Nitrous engine and integrated all the cool stuff we've developed over the years (Game engine wise) to create a game-specific engine we call ...
January 23, 2019 by Frogboy
Greetings! Lots of exciting things happening with Ashes of the Singularity.  With Star Control: Origins released, we've been able to give Ashes some new attention and I wanted to use this post to update you on where we are. Engine porting Under the game is the game engine which in Ashes 1.0 was pure Nitrous.  These days, we have taken the Nitrous engine and integrated all the cool stuff we've developed over the years (Game engine wise) to create a game-specific engine we call ...
June 9, 2017 by Frogboy
Managing Designer, Callum McCole of the Generals Gentlemen, is here in Plymouth all the way from Perth Australia where we're working out the roadmap for Ashes of the Singularity. Version 2.3 just arrived which includes Juggernauts and Episode 3 (yes, all for free).  It's an exciting time so let's talk about what's happening... Steam ReviewsAs I write this, the recent Steam review score is 96%! Thank you! We love you too!  The overall, however, is 78 which is 2 points...
June 9, 2017 by Frogboy
Managing Designer, Callum McCole of the Generals Gentlemen, is here in Plymouth all the way from Perth Australia where we're working out the roadmap for Ashes of the Singularity. Version 2.3 just arrived which includes Juggernauts and Episode 3 (yes, all for free).  It's an exciting time so let's talk about what's happening... Steam ReviewsAs I write this, the recent Steam review score is 96%! Thank you! We love you too!  The overall, however, is 78 which is 2 points...
April 15, 2017 by Frogboy
  Greetings! Spring is here and there's lots to talk about. So let's do this! ## Multiplayer population ## While Ashes of the Singularity is primarily a single player game, we are concerned about the multiplayer population.  While people at the lower ranks are having no problems finding people, it gets harder (meaning longer) to find a match the higher up you go.  This is a real problem. What we are doing: Use the Escalation browser: https...