[confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/2846556167/Dev+Journal+Strategic+Space+in+v3.10[/confluence]
I like the concept of this change. The more challenges the better.
One unintended consequence of reducing random blackhole distribution is that there will be fewer suitable gateway sites
I don't care for this change at all. The previous approach seemed more balanced and more tied to the logic of the in-game universe. I also lament the reduced number of black holes and nebulae