[confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/2726854679/Dev+Journal+7+Tech+Trees+vs.+Building+Upgrades[/confluence]
Depends on how "techy" the tech tree actually is. If it’s just small % buffs, that's boring. But if it changes gameplay (like unlocking new abilities or unit types), I'm in.
I always preferred tech trees personally. It gives me a sense of direction, like I'm shaping my faction's strengths. Buildings unlocking other buildings is too restrictive sometimes, especially if you lose one and suddenly can't make something.
classroom 76