Brad Wardell's site for talking about the customization of Windows.

So you don’t want to play as the Humans? Not even the Drengin? You want your own race completely? Then I have good news for you. Galactic Civilizations III allows you to create incredibly custom civilizations right in the UI.

The marketing department isn’t happy about this. So much DLC money lost.

This guide will show you how to make your own truly custom race really fast.

Step 0: Preparations

We presume you will want to have your own unique leader image.  So you will need to do two things:

FIRST:

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You will need to find your documents\My Games\GalCiv3 folder

Microsoft seems intent on making it harder and harder to find documents but I digress.

SECOND:

Inside the GalCiv3 folder is a Factions folder. Inside there you will find Portraits and LeaderFGs.  Find the images you want and save them there as .PNGs. Make sure they don’t have the same name.

Now, load up the game…

Step 1: Press the “Create Custom Race” button

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Step 2: Click on the Picture button to choose the image you want in the foreground.

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I found and downloaded an Angry Joe image.  I want to point out that he already has a publicly available image of him standing in front of a space background.  Therefore, it is safe to say that him leading an alien civilization was his destiny.

Step #3: Pick the portrait

The Portrait can be stylized or just a headshot.  I personally prefer stylizes images.  And again, amazingly enough, Angry Joe has a really cool stylized portrait. I kid you not. I did not make these, they already existed. 

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Pretty cool eh?

 

Step #4: Make a description

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Step #5: Race Overview

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There is also a very small “customize button” there at the bottom you should definitely click too.

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Step 6: Give them traits

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You get points to put into your civilization. They are all over powered.

 

Step 7: What should their stuff look like?

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Here’s an ironic thing: We came up with way better materials and textures after we finished the aliens. So your custom ships will likely look better than what we originally provided.  So have fun!

 

Step 8: Give them an AI

This is the feature that the bean counters at Stardock are unhappy about.  So not only can you make your own Civilization, we put in the tools to determine how the AI will use them.  Look, hey, I like DLC. My jet fuel doesn’t pay for itself.  But this was just too cool not to give players. 

GalCiv is about being a sandbox. You shouldn’t have to pay to get more aliens.  I mean, we will totally sell you more aliens too.  But we don’t want you to feel forced to.  Well, I mean, we do. We just don’t mean forced forced. Okay, they’re waving at me to stop typing.

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I like the Terran tech tree but you could pick one of the others as well.  This page basically tells the AI how to play when you want to play against the Angry Joe Army.

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And so I have my custom race. 

And now, once you have saved it. You can share it with others by zipping the contents of your faction folder (getting rid of the extra junk)

Here’s Angry Joe: https://dl.dropboxusercontent.com/u/8051911/AngryJoe.zip Unzip to your faction directory.

And for Total Biscuit fans, I spent some time today making one for him as well:

https://dl.dropboxusercontent.com/u/8051911/TotalBiscuit.zip

I had to do some custom stuff for TB since he doesn’t present in front of a spaceship. Winking smile

We will have an Export button in soon.  They wanted to have it in by release but we are still kind of new to the Steam workshop stuff so we’re holding off until 1.1.


Comments (Page 2)
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on May 01, 2015

I had to do like Larsenex and make Angry Joe by pieces.   Oh can I wait to see Angy Joe's review, not of GC3, but of his faction?!!

 

on May 01, 2015

In \steam\steamapps\common\Galactic Civilizations III\Tools there is a file called DataCompiler.bat, edit it and change the below line:

SET moddir=%docsdir%\My Games\GalCiv3\Mods

to for example 

SET moddir = C:\Mods

And drop the mod folder in there the game will then find it, basicly it has issues with getting %docsdir% wrong if you have non-standard paths.

Although for me since 0.90 I have no longer needed to use the workaround. I did have the issue with the Beta 5 releases, they have actualy changed the way it get %docsdir% in 0.90 so really I don't think it should be an issue any more if it is I'd say raise a ticket. But if you don't have the Beta 6 opt-in use the workaround.

 

 

on May 01, 2015

You misunderstand, econundrum1. I have no problem with getting mods or custom factions working. I have several custom factions of my own, including some as .faction files. They work fine. Angry Army, however, does not show up, even when put in the same folder as my own custom factions.

Have you tried using someone else's .faction file? I've yet to see anyone say that it works.

See: http://steamcommunity.com/app/226860/discussions/2/618460171314119389/

 

Update:

I can use the .faction files from the contest, but NOT Angry Army.

on May 02, 2015

Another update (and bump): Angry Army now works for me (Not sure if it's b6p1 or the b6p1.1 that fixed it, but one of them did)

on May 02, 2015

Yea, I didn't realize that the custom race format was different in beta 6a

on May 17, 2015

what size should the PNGs be? Also what about "backgrounds" ?

on May 18, 2015

I think it was 128x128 Pixel for Logo and Portrait and 1920x1080 (HD) for Back- and Foreground Pictures. But other resolutions work fine if you keep the aspect Ratio (16:9 for BG and FG).

on May 18, 2015

So when will i be able to play my custom race vs. my buddies custom race? That is what i most want to do.

on May 18, 2015

128x128?? that can not be right?

on May 18, 2015

Nick5ash

So when will i be able to play my custom race vs. my buddies custom race? That is what i most want to do.

Supposedly fixed in yet unreleased v1.01
"Enabled Custom Factions in multiplayer (with fixed to make this stable)

on May 22, 2015

ah i did just post a topic about this with a video https://forums.galciv3.com/466071 

The devs are more them welcome to use the video in the post (would sort of make my day!) 

i'll link the video here as well to make it easier for those checking the thread

 

(Recommend watching it in 720p or its native 1080p) 

on May 23, 2015

what resolution dose the custom art have to be?

 

Also .. what should the aspect ratio be? So it doesn't stretch the image or anything?

on May 23, 2015

DCvsMarvel



what resolution dose the custom art have to be?

 

Also .. what should the aspect ratio be? So it doesn't stretch the image or anything?




Answered you on my thread too but will answer it here as well as others are more likely to see this thread then mine lol


The resolution seems unimportant, when i did the images for my friends factions i used thier facebook profile pictures, now my mate chris had a very small image, though the end result came out very well (it was him at the sealed knot, a re-enactment group so it gave him that steam punk pirate appearence) on the other end was my mate wayne whose image was massive (very expensive digitial camera) both images worked fine.

Aspect ratio...hmmmm on that im not sure trial and error seems to be the key, you would need the devs to weigh in on that. 

hope the vid helped though  

on May 26, 2015

Is it possible to put line breaks in the custom description for your race? Enter, Shift-Enter, Ctrl-Enter and Alt-Enter don't seem to do it

on May 27, 2015

One question: we  r 3 persons playing MP and I created, let´s say, ten faction. If I give the folders to the other players with whom I play, will they then be able to see/use all faction in MP as well? Or do I have to create a specific Mod?

 

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