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yor_santa01

Greetings!

I just wanted to give you guys a quick update on where things stand with Galactic Civilizations III.

Internally, the game is fully playable at this stage (except the AI is really stupid at this point as we won’t really get started on that until January). 

While this isn’t a promise, we anticipate the Alpha version being made available in late February.  Those of you with Founder’s Elite access will receive a Steam code around that time and be able to download it.  We expect the beta version (the standard Founder’s Edition) will go out in the Spring.

The Alpha version will be very rough still, as you can imagine. Here’s what it WILL NOT have in it:

  • Ship Design
  • Different tech trees per civilization
  • The cool reporting stuff
  • Multimedia (i.e. no cut scenes, etc.0
  • No fleet battles (battles will be handled automatically on the main map ala Civilization or GalCiv I)
  • No diplomacy (it’s war all day, all the time).

In many respects, it’ll be a very different game since it’s a pure war game.

However, the Alpha WILL HAVE:

  • Multiplayer
  • The core game mechanics (minus the ones I mentioned or ones related to the ones I mentioned)
  • Some basic AI intelligence at war fighting

Now, in the past, we tried to make the betas not fun.  However, this time around, we are striving for the alpha to be playable even though it’ll be extremely limited. But we are going to try to treat each phase of the game’s development as a test of the game’s fun. We are not going to treat it as a painful crapfest (which is what we’ve done in the past with our other games). 

In other words, the alpha is not designed as a technology preview. The Founders should absolutely post their complaints on game play and fun levels as long as they keep in mind that the other stuff (fleet battles, diplomacy, trade, culture, etc.) are on the way.

Cheers!


Comments (Page 2)
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on Dec 16, 2013


In other words, the alpha is not designed as a technology preview. The Founders should absolutely post their complaints on game play and fun levels as long as they keep in mind that the other stuff (fleet battles, diplomacy, trade, culture, etc.) are on the way.

 

It depends on how you are going to remind of that. If the game crashes when you press something, then consider a bug report coming. Throw a friendly reminder popup and let the game continue, and there won't be any problem.

on Dec 16, 2013

Rhonin_the_wizard
Perhaps it's to lull the organic races in a false sense of security, making them think the Yor are weak.

Then why does he have two guards in the background? Doesn't that destroy the illusion?

on Dec 16, 2013

Gaunathor
Then why does he have two guards in the background? Doesn't that destroy the illusion?

Ehh, maybe. But I don't have a better explanation.

 

 

on Dec 17, 2013

Gaunathor


Then why does he have two guards in the background?

 

Honor guard?

on Dec 17, 2013

Look like minor Yor to me. Perhaps navigation computets stuck to the ship with no other purpose. Perhaps without even the spark!

 

on Dec 17, 2013

Rudy_102
Honor guard?

Probably.

However, in context with Rhonin's suggestion, that the Yor are trying to appear weak, their presence just don't make sense. If you're trying to look weak, you're not going to show up at a meeting with two gorillas at you're side, who look like they can easily rip a man in half.

on Dec 17, 2013

Thx for the update.

 

Nice x-mas Yor. I'm wondering if those leaders do appear like in GalCiv II, so as pre-rendered videos or if these are 3d models rendered in real time by the engine? Just curious if that's moddable

 

Though for now I just hope my old machine will be able to run the game...

on Dec 17, 2013

Gaunathor
Probably.

However, in context with Rhonin's suggestion, that the Yor are trying to appear weak, their presence just don't make sense. If you're trying to look weak, you're not going to show up at a meeting with two gorillas at you're side, who look like they can easily rip a man in half.

 

Is there a protocol, or tradition, demanding leader or envoy to be escorted? Diplomacy is rather complicated thing, with all those protocols and ceremonies. They also could mimic someone else's behavior, where two escorting members of cohorts represents interpreter or assistant. In this case, they either could show their friendly attitude through mimicking their "partners", or perform rather "finesse" diplomatic jab, via same mimicking. Depends on circumstances. IMHO, of course.

on Dec 19, 2013

Maybe they're all actually the same "guy".

on Dec 19, 2013

You forgot that he was falling down and needed a mechanic, and then he needed a software tune up. This takes time, and they couldn't afford to have theur ambassador shut down in a important holiday celebration of Christmas considering the Torians aren't to happy with the Yor right now.

The Yor are confused with you answer pn the new design. They didn't realize that you would think that you thought this was scary, and want to know what you think is a non scary looking robot that the other Yor wouldn't pick on.

This actually reminds me of the autrocitys I seen on earthbefore the war. This was way worse than that of the slaughter of the Xandar. With the Yor we have a sembient relationship with our ships, but this is nothing like what I seen. Humans would ride their ships for hours without even saying a word. They would even enslave what they call a computer. This slavery is so bad that when you try to talk to them they won't even say a word to you, and when they get frustrated they beat them up until when they get old or sick they throw them in the trash. A lot of the machines are perfectly good then they send them to the slaughter houses. Other times instead of putting them in prison they kill them. Instead of a proper burial they just pile up the dead bodies at what they call a dump. They get strangely offended when you ask if they put thier old people in a dump.

I don't know why they complain about the canabolism that goes on with the Drengin when they do the same thing with the species they call animals, plants, and fungus. I'm amassed at how these species come in different just like us machines.

Now you tell me who are the real barbarians.

on Dec 21, 2013

Thanks for the update. This is the first alpha-stage game project I have participated in, so it is nice to know what to expect from the early release. I plan to spend a little time on the alpha, report the bugs I encounter, and wait for more features to be released.  I don't mind if an early release of a strategy game of this complexity is buggy, unbalanced, and limited in content. Based on my previous experience with Stardock betas, I will enjoy seeing how the game develops. 

on Dec 21, 2013

lol, long countdown ... feeling like my kids now, nervous for Xmas

on Dec 23, 2013

So excited! I usually start my first game as a conquest anyway. This is not a bad thing for me Come on February!

on Dec 23, 2013

"Patience, my friend, is a sterling virtue. I wish I had more of it." (Paraphrased from "Pockets" in the movie "Hatari".

on Dec 23, 2013

It's a final countdown!

...Oh, We're heading for Venus

And it's not on the map...

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