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Published on November 22, 2013 By Frogboy In GalCiv III Dev Journals

Many years ago, when I was trying to come up with a villain for what I called, at the time, Earth Space Wars, I wanted an enemy that was brutal, ruthless and most importantly, inhuman. An enemy that would look at our system of ethics, morals and honor and laugh at them as being hopelessly naïve and primitive.

Below are images of the Drengin over the years.

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Early Drengin image from early 90s.

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Drengin painting from 1995

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Lord Kona, Galactic Civilizations I

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Lord Kona, a few years later in Galactic Civilizations II

Diplomacy_Temp_UI

Early GalCiv III version of Kona where he was blended with Korath concepts.

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Elderly Kona


Comments (Page 3)
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on Jan 06, 2014

Tridus


Quoting UnleashedElf, reply 28
The Drengin need some redeemable qualities. I think that they're well, too stereotypical evil so to speak.

In a fantasy or scifi game, it is perfectly okay with a myriad of races to have one that is pure evil. I mean, to the Drengin they're not being "evil". They have people to feed and an empire to protect, and slave labour is an effective method.

So long as they're not all extremes, having one on the extreme isn't a problem.

I was going to say something, then I remembered logic isn't welcome in the forums.

In any case, they work for the game, that's good enough.  Such a space-faring civilization cannot exist in reality, period.

on Jan 06, 2014

UnleashedElf

The Drengin need some redeemable qualities. I think that they're well, too stereotypical evil so to speak.

They're patient and not very vindictive. Isn't that good enough?

on Jan 06, 2014

Tharios


Quoting Tridus, reply 30

Quoting UnleashedElf, reply 28
The Drengin need some redeemable qualities. I think that they're well, too stereotypical evil so to speak.

In a fantasy or scifi game, it is perfectly okay with a myriad of races to have one that is pure evil. I mean, to the Drengin they're not being "evil". They have people to feed and an empire to protect, and slave labour is an effective method.

So long as they're not all extremes, having one on the extreme isn't a problem.

I was going to say something, then I remembered logic isn't welcome in the forums.

In any case, they work for the game, that's good enough.  Such a space-faring civilization cannot exist in reality, period.

 

Why is that "such a space-faring civilization cannot exist in reality, period"?  The Universe is a big place.

on Jan 06, 2014

Tharios
Such a space-faring civilization cannot exist in reality, period.

Mac2411
Why is that "such a space-faring civilization cannot exist in reality, period"? The Universe is a big place.

And our knowledge of the universe is rather limited. Which makes me wonder how anyone can make such an absolute positive statement like Tharios's in the first place. As an opinion, theory, or belief I can understand, but not as a statement of absolute fact.

on Jan 06, 2014

Tharios
Such a space-faring civilization cannot exist in reality, period.

This sort of statement was part of the basis for Niven's Man-Kzin wars. The assumption ended poorly, as the name might imply.

on Jan 06, 2014

WIllythemailboy


Quoting Tharios, reply 31Such a space-faring civilization cannot exist in reality, period.

This sort of statement was part of the basis for Niven's Man-Kzin wars. The assumption ended poorly, as the name might imply.

Heck, it gets tossed around within some of the background to GalCiv itself.

I don't think interstellar conquest would be terribly practical in real life even if we do assume the possibility of FTL travel. But it's a bit ridiculous to be making confident assertions about the social structures of aliens when we've never met any.

on Jan 06, 2014

Ok...last post for me.  Because I can't handle this kind of thing anymore.

So...let me see if I've got this right.  You all seem to think that the natural laws of the universe are somehow different, not clear on the other side of the universe where there's at least an incalculably small chance it could be true, but right here in our own galaxy, where the idea is so absurd that it would inherently end the concept of an internally coherent galaxy such as we live in.

And if not that, the supposed justification of creatures that behave as the Drengin actually being able to exist as they are against the weight of nearly all currently understood evolutionary principle, and historical precedent...is a work of fiction?  Of course they work in the game, and of course similar creatures work in whatever fictional media they exist in...it's FICTION, and it works however the author wants it to work whether it makes sense in reality or not.  Oh, who am I kidding.  Clearly, something like the Force is totally likely to be real, since it was in Star Wars, it must be possible, right?

I'm out, I'm done.  My face can't take any more palming.

Enjoy the rest of the show, folks. 

on Jan 07, 2014

Tharios
You all seem to think that the natural laws of the universe are somehow different, not clear on the other side of the universe where there's at least an incalculably small chance it could be true, but right here in our own galaxy, where the idea is so absurd that it would inherently end the concept of an internally coherent galaxy such as we live in.

No. Let me be perfectly clear on this, we don't know all there is to know about the universe, natural laws or not. There is a great deal more to discover.

on Jan 07, 2014

Personally, I don't think the Drengin are very realistic; they have more in common with orcs than what I'd consider what aliens would most likely be. But it's just beyond ridiculous to make confident assertions as to what aliens must be like when we have absolutely nothing to base that on. (And as for evolutionary psychology, everything we know about it comes from Earth life. There are a few things likely to be universal constants - we'll never see a species that simply does not reproduce, for obvious reasons - but they're very general).

on Feb 08, 2014

qrtxian

Personally, I don't think the Drengin are very realistic; they have more in common with orcs than what I'd consider what aliens would most likely be. But it's just beyond ridiculous to make confident assertions as to what aliens must be like when we have absolutely nothing to base that on. (And as for evolutionary psychology, everything we know about it comes from Earth life. There are a few things likely to be universal constants - we'll never see a species that simply does not reproduce, for obvious reasons - but they're very general).

 

Yeah I came here to say this. Dregin are this setting's orcs, down to the green skin. The designers managed to creat a race that works entirely on slavery, but it work because they pushed the concepts so far. Who need to use rivers and coal to generate energy, when we can just cloned slaves and burn their goddamn souls? These people have tasty flesh? Lets launch an invasion 75 000 years in the making.

 

What the Dregin lacks in credibility, they make up with style. Their's, and the Korath's technology tree is by far my favorite to discover and re-discover.

 

To the guy who think that a race like that can't exist because it isnt pragmatic enough, let's not forget that the Dregin think the same thing of humans; the Dregins are terrified of our affinity for genocide, especially when we waste so much ressources turning on each other for no logical reason (Holocaust, Gulags).

on Feb 22, 2014

It would be amazing if your leader began the game as a young upstart and then aged as the time went by. It would even be cool to see the leaders die and pass on the empire to their children or something, similar to dynasties in the Total War games.

on Feb 22, 2014

NelsMonsterX2

It would be amazing if your leader began the game as a young upstart and then aged as the time went by. It would even be cool to see the leaders die and pass on the empire to their children or something, similar to dynasties in the Total War games.

That could be bad... although I wouldn't mind seeing the avatars age as the battles waged through. Simple marks to show aging with the number of opponents destroyed. Starting 8 opponents

- 0 - 2 Young

- 3 - 5 Middle

- 6 - 7 Aged

I'm not for the dynasty system though.

But I do like to show their age as the conflict continues and these leaders deaths weigh on everyone.

on Dec 29, 2014

Tharios

Ok...last post for me.  Because I can't handle this kind of thing anymore.

So...let me see if I've got this right.  You all seem to think that the natural laws of the universe are somehow different, not clear on the other side of the universe where there's at least an incalculably small chance it could be true, but right here in our own galaxy, where the idea is so absurd that it would inherently end the concept of an internally coherent galaxy such as we live in.

And if not that, the supposed justification of creatures that behave as the Drengin actually being able to exist as they are against the weight of nearly all currently understood evolutionary principle, and historical precedent...is a work of fiction?  Of course they work in the game, and of course similar creatures work in whatever fictional media they exist in...it's FICTION, and it works however the author wants it to work whether it makes sense in reality or not.  Oh, who am I kidding.  Clearly, something like the Force is totally likely to be real, since it was in Star Wars, it must be possible, right?

I'm out, I'm done.  My face can't take any more palming.


 

Re the drengin, you'll have to do some more face palming then when you re-read our own bloody history right here on earth, (I don't mean this as a swear word, I mean bloody, violent and very dark in places)

Some very strange concepts of sacrifice to some imaginary beings and cannibalism existed in some very dark times, heck the former still goes on today in the minds of those fighting certain wars. Wars were considered natural and quite justified, even encouraged ways of living in certain societies, especially when someone didn't share your pantheon of gods, ethnicity or had some nice food or women they could take, or just ways to legitimize your own rule to expand your borders (when borders became a more tangible concept).

Now if you think this small spec of a planet amongst countless billions is likely to embody every concept that has ever existed in creation, you are quite frankly talking about concepts you couldn’t possibly know or establish thusly it is a wasted debate.

I don't feel the drengin are violent enough to feel like a feudal kingdom of another religion in the dark ages for example, they could well be constantly raiding your borders any chance they'd get, not giving you a nice formal treaty or trading with you, you'd not be a lower class of person, you'd be a resource. (You'd not even be that to many of them, you'd just be something in the way of the resources)

One of the first races I'll mod in will be a pure evil race, evil being 100% self centered, blind to everything that doesn't benefit them, and enjoying that aspect of their being where the war is always coming you can be sure of it. Along with a race that is the polar opposite to that type of being, so benign and giving you'll actually want them on your borders, giving you gifts just because they can, (If we get decent control of their AI or relation modifiers anyway in regards to modding.)

 

 

 

on May 30, 2015


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Drengin painting from 1995

This thread is old... but anyways, this painting looks a lot like something out of Warhammer 40k, because of the darkness, the skulls and the obvious Ork. Thats why I always call the Drengin as Orks or Space Orcs. 

on May 30, 2015

the Drengin are very open minded when it comes to food. So there is that.

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