Brad Wardell's site for talking about the customization of Windows.

Curious about some of the quick highlights of Sins of a Solar Empire: Diplomacy? I threw together a quick video demo to walk players to show what we have in beta 2.

If you don’t have Sins of a Solar Empire visit to get it. You can get Beta 2 of Sins Diplomacy right now (it’s pretty solid at this point).  Whether you like it single player or multiplayer, I think you’ll find DIplomacy to be well worth it.

on Dec 16, 2009

Good preview of some of the new features.  Time to get back to the beta myself here soon and see more of it firsthand. 

on Dec 16, 2009
thanks for this. I was wondering how the new expansion looked/worked. this will be a good purchase.
on Dec 18, 2009

I cant see the video, only a black box. (both in firefox and IE).

on Dec 18, 2009

I can't see the video only black box any suggestions?

on Dec 18, 2009

Wheres the Video?

on Dec 19, 2009

Thank you for the video. I watched it when it was still possible to see it. I bought the game already, but haven't got the time to try it.

on Dec 19, 2009

seriously... what video  

on Dec 21, 2009

Same here, no video.

on Dec 23, 2009

the new nVidia beta drivers 195.81 seem to fix the issue.

on Dec 24, 2009

The video works today. I dunno what was up with the servers a few days ago so it's not just a driver fix that did the trick .

In playing Galactic Civilizations and Elemental: War of Magic recently, it is interesting how these similar games are all different. The faster mode was discovered haphazardly by me when I started a game. My sister and I were quite impressed but the a 10-person match took us some 9 to 11 hours to finish. The biggest issue was, we won the game, but it didn't end. I had, by the end, my sister and 3 other people allied with me.

My sister was unable to get one of the AI to ally with her, only had it under a cease fire so I told her to go ahead and send them to oblivion. After doing that, it still didn't end the game because two of the remaining AI were not allied with each other, and we had to figure out which one to destory. That part of the game wasn't fun at all. If anything, I won first, my sister second. I would have really preferred a game option which enabled this sort of play so you could finish in places and finish early. It took us another two hours to really get to the finish line. Maybe adding in some method of play to steamline a lot of the experience would be helpful. I don't know how that would work, but on the Fastest setting, ships travelling around went pretty quick so that wasn't a problem.

Making Envoys was quite a pain because they were expensive, took up ship slots, and were hard to keep alive if say, you were cease fire with someone but that person's ally wasn't cease fire with you. If those ships could at least have the decency to leave the hostile area until they knew or thought it was safe to go back as an Envoy again, then I think it'd be a lot easier to not worry about my 500 credit ship going out to die.

I'm getting really curious now if I'm playing the game right at all. I really wonder how you're supposed to play this game. When I play Demigod, I'm sure I know what I'm doing, when playing Age of Empires (any version), I know what I'm doing and that I'm doing it correctly because I've been playing and reading about it for years. With the added Diplomacy in Sins of a Solar Empire, I'm even more lost. This is the first game like this I've ever gotten into, and I feel as though, even if I can win, I don't know what I'm doing.

on Dec 30, 2009

this same video is found in another post elsewhere by island dog i think.