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Published on January 6, 2009 By Frogboy In Demigod Journals

Greetings and happy new year!

For those of you in the beta for Demigod, we are currently working on a new build that we hope to release this Thursday which will have a lot of improvements to the multiplayer code. We don’t anticipate there being any big new features in this build, we really want to focus on the connectivity.

Tomorrow, I leave for CES (Consumer Electronics Show).  I’ll be live-blogging there at http://www.impulsedriven.com/ces2009. Check it out as you’ll get lots of little tidbitgs.

On Saturday, I fly from CES to Seattle to visit with Gas Powered Games so that we can finish up the user manual and work on the next beta phase.

So that you guys understand what’s going on, like with Sins of a Solar Empire, Demigod is being worked on as an integrated team effort between Stardock and Gas Powered Games. So GPG is helping us on ads, box design, etc. And we’re helping them on code. It’s not your usual situation. But it allows us to combine our strengths.

What that means in concrete terms is that Stardock is developing the Pantheon Tournament code that Demigod will call on. The competitive on-line features in Demigod should be pretty state of the art when it’s done which is where my visit comes in at GPG. Coordinating the integration of the two code bases. Then we will need to get a public beta going.

If there is time, I hope for us to run a beta tournament with cash and prizes to test out the system. It’s a good way to thank beta testers for helping us out and work out cheese and connectivity problems early. I’m sure I’m not the only one who has been frustrated about buying a new game only to find it having glaring problems in on-line play. Our goal is to make sure that doesn’t happen.  Mind you, it will still probably happen but at least we (you guys and us) can put in a best effort to reduce that sort of thing.

So assuming this week’s build is called Beta 2A, we will either follow-up with a beta 2B which will have additional connectivity issue fixes or we’ll start looking at Beta 3.

So what would beta 3 have in it?

Here’s a tentative outline:

  • Multiplayer tournaments.
    • Pantheon where players pick a Demigod and earn favor points in the battles.
    • Skirmishes where players play normal stand alone games and go up a more traditional ladder.
  • New Game Mechanics
    • The War score implemented that should greatly improve game play.
    • More balancing and cleaning up of skills, citadel upgrades, flags, etc.
  • General polishing.

We don’t have an exact ETA. It won’t be available until Chris Taylor and I are satisfied with it.  I’ll have a better idea next week on that. We’ll be posting pictures here from the beta team directly when I’m in Seattle.


Comments (Page 2)
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on Jan 07, 2009

TerroR878
Can we see the return of this map forgot the name of it. We need 1 more 2v2 sized map please.

That is the Waterfall map .  I'd like to see it back as well, if possible.

on Jan 07, 2009

if this will become a team-based tournament with pre-organized teams, ayone is interested in founding a team and training together? i would actually have to look for time, timezones you know... but it would be realy cool to get a team together. a teamspeak server i could offer if needed.

on Jan 07, 2009

Gnats3

That is the Waterfall map .  I'd like to see it back as well, if possible.

Nope sorry gnats, the 2v2 map he is referring to is Mine.  Waterfalls was a 4v4 or 5v5.

on Jan 07, 2009

Well, on the picture it is the Waterfall map and many ppl consider that map as a 2vs2 on beta1, but I bet it is only a small part of the real Waterfall map.

 

on Jan 07, 2009

I thought Mine originally too, but the screenshot he linked to is on Waterfall.  Wasn't Waterfall 3v3? Mine would be nice too though, of course

on Jan 07, 2009

If I remember well, waterfall was writed as a 3vs3

on Jan 07, 2009

imo Waterfall is just a slightly smaller version of Leviathan/Zikurat without neutral portals (and yah, 3 v 3)

Mine is interesting because it is asymmetrical and unforgiving - bring that one back!

on Jan 07, 2009

Gnats3
I thought Mine originally too, but the screenshot he linked to is on Waterfall.  Wasn't Waterfall 3v3? Mine would be nice too though, of course

Damn, just looked at your quote and didn't notice his link.

 

Ke5trel

Mine is interesting because it is asymmetrical and unforgiving - bring that one back!

Clearly we know my thoughts on the matter.  Mine is in my opinion the best map so far for demigod.  My only complaint is that it is 2v2.  I like more demigods.  I would like to see more maps like this for 4v4 or 5v5.

on Jan 07, 2009

In terms of maps i think prison is kinda cool, even if it is very simple.

Woot Frogboy

on Jan 07, 2009

I also like prison alot

on Jan 07, 2009

Here's hoping the update is still due for tomoorw.  Unfortunately for me, my net connection is intermittant at best after an ice storm.  Cable folks said they won't be here until Friday, uggghhhh!!!

on Jan 07, 2009

I hope the update is still on track for tomorrow.  I won't be joining you all becuase a ice storm made my high speed connection intermittant at best.  Cable guy isn't coming until Friday, uugggghhhhhh!!!

 

(Hope I didn't double post, submitted this already but it didn't show up.) lol it did.

on Jan 07, 2009

I know they're still hoping for tomorrow. I'm currently out at CES so it's almost midnight back Michigan time. They were testing out new net code though and depending on how that went we'll either have a beta tomorrow, Friday, or early next week.

on Jan 08, 2009

Hooray for cash prizes!

on Jan 08, 2009

hope it comes ou today or tomorrow

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