Brad Wardell's site for talking about the customization of Windows.

While Elemental comes with two races -- Men and Fallen, each of these races are split into 6 factions each (12 total). Each of these factions has its own technology tree and own spell book to make each faction play very very differently.

The thing to remember here, these are groups that have been split off from each other for a long time now and they have evolved in very different directions.


Comments (Page 5)
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on Dec 15, 2008

GW Swicord
My last post was basically trying to say what I read in your first sentence. The only reason I didn't try to work in non-human and non-fallen playable species was that Stardock seem pretty intent on that as a distinguishing feature of the Elemental story, which makes sense to me even though I didn't often play humans in tabletop RPGs.

Yeah, I get that, but that doesn't mean SD can't judge the overall quality of player-made content separate from the story. After all, in skirmish mode players will want to create their own stories, not recreate Stardock's campaign.

on Dec 18, 2008

My last post was basically trying to say what I read in your first sentence. The only reason I didn't try to work in non-human and non-fallen playable species was that Stardock seem pretty intent on that as a distinguishing feature of the Elemental story, which makes sense to me even though I didn't often play humans in tabletop RPGs.

 

This is why I'm completely ok with them skipping non-human races, although the fallen can't possibly be humans even if they started out that way.  I never like playing the humans either, they have an inherent boring quality in being the only real things in a fantasy game.  The more they're buried by other races, the more pointless it is to have them in the first place.

 

A very real benefit of not having elves, dwarves and sentient pigeons in the game is that humans wont be as likely to get the shaft in play time.  It's shown through to the finished product in quite a few games.  The human side being poorly play tested sucks.

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