Brad Wardell's site for talking about the customization of Windows.
Frogboy's Articles for January, 2022
January 10, 2022 by Frogboy
A million years ago in the 1990s when I was designing the OS/2 versions of Galactic Civilizations I gave the player sliders to adjust what they were spending their resources on.  This system lasted right on through Galactic Civilizations II for Windows. GalCiv I for Windows GalCiv II for WindowsGalCiv III v1.0 for WindowsWhile highly useful for min-maxing a relatively simple economic system, it suffered from being pretty opaque in how it worked and was pretty terrible for immersion....