Brad Wardell's site for talking about the customization of Windows.
Frogboy's Articles
March 6, 2017 by Frogboy
Leave your feedback here.  Will be sending this out soon.

 
February 26, 2017 by Frogboy
I'm on my way to GDC.  I write this from first class on a 752-200 from Detroit Metro.  25 years ago I lived in poverty. How did I go from having nothing to being one of those 0.1%ers? The usual, hard work, self-discipline, delayed gratification. But there's another element that rarely gets talked about: Being born lucky.

I took a political test and one of the questions struck me, "Some people are born lucky." as a True or False statement.  I remember watching a vide...
February 13, 2017 by Frogboy
Haven't sent this out yet...

But feel free to chat with me here.
February 13, 2017 by Frogboy
If all goes according to plan, most, if not all, Ashes players will have Escalation in the next few days.

Why are we expanding the criteria?

Simply put: While people like Ashes of the Singularity, the overwhelming message is that the community needs to be merged together.

We originally planned to allow players to play MP against each other but as time has gone on, it has become increasingly apparent that this would have both technical and fairness issues (i.e. do Ashes players get strat...
February 11, 2017 by Frogboy
Want to find other players to play with in Escalation?

Download the Escalation Browser. When in your system tray, it will turn green if number of eligible players grows.  You can also chat with other players who hang out as well.
February 11, 2017 by Frogboy
Greetings!

I’d like to introduce you to Callum McCole.  You’ll be hearing about him a lot in the coming months as I have asked him to take an ever great role in helping me on design elements of Ashes of the Singularity.  He runs the popular RTS YouTube channel, General’s Gentlemen.

As an RTS player of many years, I have often lamented when game developers fail to make the most use of the RTS community when it comes to design and balance that can be helpful both for the expert...
February 11, 2017 by Frogboy
Greetings!

I’d like to introduce you to Callum McCole.  You’ll be hearing about him a lot in the coming months as I have asked him to take an ever great role in helping me on design elements of Ashes of the Singularity.  He runs the popular RTS YouTube channel, General’s Gentlemen.

As an RTS player of many years, I have often lamented when game developers fail to make the most use of the RTS community when it comes to design and balance that can be helpful both for the expert...
January 29, 2017 by Frogboy
Greetings!

 

The editor

I’m working on Sorcerer King: Rivals v2.1 right now.  Much of my work is actually happening in the Unit editor:

This is just a glorified Excel spreadsheet that lets me change the pre-requisites.  

The new units

There are 5 sovereigns we are enhancing:

The Commander The Tyrant The Guardian The Priestess The Tinkerer Each of these 5 are going to get their own starting units and their own unique improvemen...
December 21, 2016 by Frogboy
Any of you interested in multiplayer (ranked) you can download and run this:

 

https://1drv.ms/u/s!AuBwidOf1nOuh8BZj1JtIO3PT5blGw

 

Basically, you run this and it goes into your system tray.  When there are ranked games available for you in your region, it will notify you.  Then, just load up Ashes and join the multiplayer queue.

Future updates will let you launch and go right into the queue, this is an internal alpha.

Do not distribute this link as it's...
December 18, 2016 by Frogboy
 



 

In Total Annihilation there’s a map called Caldera’s rim.  It’s a huge naval map with bits of islands in it.  That’s where I want us to eventually get in terms of battlefield flexibility.

Check these screenshot from a mod of Total Annihilation:

  Let’s break things down into bite sized chunks to understand what we have today.   We want Ashes to become the ultimate RTS game There are a lot of things we have to do to get from wher...
December 18, 2016 by Frogboy
 



 

In Total Annihilation there’s a map called Caldera’s rim.  It’s a huge naval map with bits of islands in it.  That’s where I want us to eventually get in terms of battlefield flexibility.

Check these screenshot from a mod of Total Annihilation:

  Let’s break things down into bite sized chunks to understand what we have today.   We want Ashes to become the ultimate RTS game There are a lot of things we have to do to get from wher...
December 17, 2016 by Frogboy
By now you should have version 1.9 which is easily the biggest update to the game since its original release.

When I joined the GalCiv III team last month, I did a thorough inventory of the code base and decided to focus on 3 things:

1. The AI
2. The Performance
3. The memory use


## Results ##
The result was 1.9. I've seen a lot of feedback on it. Mostly good. There's some complaints that the galaxy sizes are a little smaller. This is true, I did make them a bit smal...
November 30, 2016 by Frogboy
One of the best ways we can improve the AI is to get more ship designs into the game that the AI can evaluate.

These should be ships with weapons, defenses, etc. already on them.

in your \documents\my games\galciv3\designs  you will find your ship designs.

What we are looking for are designs for the each race (Drengin, etc.).  No mods. 

We can then put these ship designs in with the main game and the AI will use them if they are better than the default ones (Which they...
November 29, 2016 by Frogboy
[[RELEASED]]

  This is an opt-in patch:To enable the patch, please do the following:Select Galactic Civilization III in your Steam Library listRight-click and select PropertiesSelect the BETAS tabFrom the dropdown, select opt-in and click Close (if you don't see this option, restart Steam)Steam should pull down the changed files; if you ever want to go back, do the same as above but select defaultPlease note: The opt-in is an early preview of the next update and you might experi...
November 29, 2016 by Frogboy
Greetings!

This Fall Stardock began a major overhaul across the board of its community infrastructure.

The first update was of our WinCustomize.com customization site (www.wincustomize.com) to greatly speed it up.

The next update was to speed up our forums across all the Stardock community sites.

This past week, we launched the third major update: Forum community awards.  You will notice on people's posts that there are various little dots and awards by their names.  We...