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February 12, 2019 by Frogboy
I have met God and he's a SlugSome believe that all living creatures have an elemental spark of divinity within themselves. In the case of the Tywom in the year 2246, that may literally be true.The Sun Sets on the Altarian EmpireOn Christmas eve of 2246, the TAS Omega arrived near the orbit of the Altarian Homeworld.The once powerful military of the haughty Altarians had been utterly crushed.  Not by humanity, but by the most unlikely of beings -- the Tywom.The humans had cooperated in the ...
February 7, 2019 by Frogboy
The last days of EarthThe year is 2245.  The galactic war has ended, with only three surviving civilizations of note. The aggressive Altarian Empire, the friendly yet oddly powerful Tywom, and of course, the Terran Alliance.We are very lucky that these space slugs like us.They are also very generous with their tech.The Altarians want to bring their ideology to the universe. It happens to be an ideology we don't share, and they have not been shy about using their military might to crush othe...
February 5, 2019 by Frogboy
The Age of WarThe year is 2243.  Earth has colonized three planets and met several alien civilizations.  It has made friends with a couple, and is at war with another.

Human space is connected by a set of Hypergates, which allow for supply ships from Earth to rapidly support the construction of critical infrastructure on these fledgling colonies. In turn, humanity's policies and culture have encouraged friendly migration from across the galaxy.

On the planet Athenia, an ancient a...
January 31, 2019 by Frogboy
January, 2242The year is 2242. Earth has tiny outposts across our solar system. On Earth, the ancient artifact found in Peru that was thought to have been built by the Mayans is now known to be a Precursor artifact that is designed to greatly enhance the empathy of those it is used on. 



Earth's first interstellar ship, the Discovery, commanded by Colonel Aaron Roberts, is assigned to travel to Alpha Centauri to see if there are any colonizable worlds there.  The trip will take 6...
January 30, 2019 by Frogboy
I spend a lot of time looking at the sales of PC games and we are quickly moving away from the traditional individual purchase model and towards subscription based platforms.

Fundamentally, most titles simply don’t generate enough sales to justify engineering support post release. This is a relatively new issue that will be interesting to see how it gets resolved by studios.

 
January 30, 2019 by Frogboy
It’s no secret forums have seen a serious decline in recent years versus social media. Which is a shame because social media is so impersonal.

I think this year I’m going to focus more time hanging out here.
January 29, 2019 by Frogboy
A new beginning

The story of Galactic Civilizations is the story of the future.  Our future. 

Galactic Civilizations III is actually our 6th edition that provides you with the framework to tell that story (we made 3 OS/2 versions back in the 1990s).

With each iteration, we get a little bit better at it. Sometimes, like when we change engines, it takes awhile to surpass where we were in previous editions.  For instance, the OS/2 version of Galactic Civilizations was, in mo...
January 23, 2019 by Frogboy
Greetings!

Sorry I have been so quiet lately on GalCiv stuff.  We've had our noses to the grindstone on the new expansion pack, GalCiv III: Retribution and we haven't had much time to come up for air.

I'll be sharing lots of stuff shortly now that things are starting to reach screen-shot worthiness.  For today, though, I want to just talk a bit about the background story that I built, over decades for Galactic Civilizations and why Retribution is so important from that perspectiv...
January 23, 2019 by Frogboy
Greetings!

Star Control has definitely been the most...dramatic franchise we've ever worked on.  No doubt the diabolical work of the Crimson Corporation indeed!

So what's next? What's happening?  Right now, we're working on Part 2 of Earth Rising which revolves around the Lexites.  You might ask, what is the process for creating these?  Well, broadly speaking it goes like this:General story.  What is the overall meaning for the story.Design up the quests for p...
January 23, 2019 by Frogboy
Greetings!

Lots of exciting things happening with Ashes of the Singularity.  With Star Control: Origins released, we've been able to give Ashes some new attention and I wanted to use this post to update you on where we are.

Engine porting

Under the game is the game engine which in Ashes 1.0 was pure Nitrous.  These days, we have taken the Nitrous engine and integrated all the cool stuff we've developed over the years (Game engine wise) to create a game-specific engine we call ...
January 23, 2019 by Frogboy
Greetings!

Lots of exciting things happening with Ashes of the Singularity.  With Star Control: Origins released, we've been able to give Ashes some new attention and I wanted to use this post to update you on where we are.

Engine porting

Under the game is the game engine which in Ashes 1.0 was pure Nitrous.  These days, we have taken the Nitrous engine and integrated all the cool stuff we've developed over the years (Game engine wise) to create a game-specific engine we call ...
January 3, 2019 by Frogboy
This past week, Activision executives, Paul Reiche III and Fred Ford sent DMCA notices to Steam and GOG demanding the removal of Star Control: Origins on the grounds that Star Control: Origins violates unspecified copyrights of theirs.

Finally, after many months of requesting from them what, specifically, in our game that they they believe they own they finally posted a table outlining their justification for taking down our game.

For those not familiar with copyright, here is a reall...
December 31, 2018 by Frogboy
We have received news today that Paul Reiche III and Fred Ford, contractors on the classic DOS game, Star Control 2 for Accolade and widely credited as being the "creators" of Star Control II have issued a DMCA take down notices to Valve and GOG to take down Star Control: Origins.



(this is the one sent to GOG)

As some of you may know, there is a legal dispute between Stardock and Reiche and Ford regarding the trademarks and copyrights pertaining to Star Control.  Stardock owns the...
November 27, 2018 by Frogboy
Are you a software developer interested in working in the game industry? Are you a talented artist with a great eye for making games with a distinctive look and feel? If so, make sure you check out some of the positions available at Stardock. 

Stardock has been around 25 years with the average employee having worked here for over 5 years.  It's an environment that encourages innovation, career growth and is just plain a fun place to work.

Today's highlighted position: Game Develo...
November 27, 2018 by Frogboy
This year marks the 25th anniversary of Stardock!  As the founder, President, and CEO of the company starting from the time I was a college student, I've made a ton of mistakes that you can learn from. Below is a list of both small and large errors I have made over the years.

#1 Computer Hardware becomes worthless

It is really difficult to admit that a perfectly good monitor, keyboard, mouse - or even PC - eventually becomes worthless.  Over the years, I tried to find increasingl...