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Frogboy's Articles In Star Control Journals » Page 2
April 20, 2018 by Frogboy
April 2086

Good afternoon.  Thank you for attending this meeting.  We have been taking your questions via the Google document.  If you will enable your FaceGoog implants to turn to the topic of Precursors from the 2085 lecture we can begin.

We will assume you have gone over the classified materials from the recent Emdrive test.

As a reminder, the general public has not been brought up to speed on everything that was found on Ceres.  The rumors of the so-called "Arilo...
April 4, 2018 by Frogboy
Check out a brand new Star Control preview trailer We’ve got less than half a year left before Star Control: Origins is set to release.  So much is happening!



Before I get into this month’s updates, here’s a bunch of answers to questions:

What is Star Control?

Star Control is a space adventure game where you are the captain of a starship exploring the cosmos, meeting aliens, landing on planets, engaging in battles in space and on land, and frequently savi...
April 16, 2018 by Frogboy
You know the phrase, “Space is big”.  Today, let’s walk through just how big space really is, and how its scale fits into the Star Control multiverse.

Star Control: Origins takes place in a sector that is 120 by 120 light years.  This is a staggeringly big area, but it is nothing compared to even our local super-cluster.

Let’s zoom out. Way…way out, and we get to Lanikea:

Nature video has a fantastic segment outlining just how massive this super ...
March 20, 2018 by Frogboy
In preparation for the Game Developer's Conference we wanted to put a polish pass on the planets in Star Control: Origins.

There are about 3,000 unique planets that are split into roughly 75 different classes.  Each class of planet has its own challenges, as well as its own mineral deposits that you might want to collect (along with ruins, cities, smugglers, creatures, etc.).

Today, I'm going to walk you through how we create our planet classes.

Unique, Procedural and Hand-Crafted ...
March 2, 2018 by Frogboy
Good afternoon.  Below is the captain's log from the recent Jupiter test of the prototype Emdrive MK I.  As a reminder, all information concerning the Emdrive remains classified.  Please return your Aug glasses to the front counter when you have finished this briefing.

Captain's Log: March 2, 2086…

There are 69 known moons of Jupiter. 

Jupiter is the first planet we’re sending Star Control’s prototype ship to visit. Powered by the Darius Robotics E...
February 27, 2018 by Frogboy
We live in an age where developers actually brag about creating random quests as if that’s a good thing.

In an age of gigabytes of memory the challenge isn’t in how many worlds you have, it is how to make those worlds compelling.

In Star Control: Origins, there are no random missions. 

No episode of Star Trek ever ended with Captain Kirk receiving 14 Dilithium crystals for his troubles.  Star Control is about telling stories in which you are the central character. ...
February 21, 2018 by Frogboy
The new Star Control is moving swiftly!  We expect to release Fleet Battles Beta 2 within the next several weeks as most of our work is focused on the adventure game.

We have been listening to feedback from the fans and incorporated that feedback into the project.

For example, below is a screenshot which shows the updated home solar system:

Our home solar systemSimilarly, the ships themselves have gotten the material system in early.  Originally, this was going to be added lat...
November 16, 2017 by Frogboy
 This week, the first beta of the Star Control reboot is unleashed on an unsuspecting universe.  25 years ago, Accolade released Star Control II.Back in 1992, Accolade was a major game publisher.  Some of the best games of all time came from them, including Test Drive, Power at Sea, Hard Ball, Steel Thunder, and many, many other games.  During the late 80's and 90's, they were a match for Electronic Arts and Activision. Eventually, Accolade was acquired by Atari. Stardoc...
October 2, 2017 by Frogboy
It's been a year since we posted the last big public update on the new Star Control.

Last year, we began the Founders Program!  Thank you all that joined.  In the next two weeks, we will be ending the Founder's Program as we prepare for a public Beta program.  If you want to join the Founder's Program it's not too late yet.

A new tier

Right now, we have Founders and Lifetime Founders.  Both get access to our internal vault of stuff.  Lifetime Founders get everyt...
October 18, 2016 by Frogboy
With Star Control: Origins announced, people are wondering who Stardock is and what we’re all about.  Many of you are already familiar with us but for those who aren’t, here’s a background.

Game History



When you read the comments on Stardock’s history we’re best known for our work on Galactic Civilizations and Sins of a Solar Empire.  You will also see some people mention Elemental which had a rough launch but came back with its sequel and expans...