Brad Wardell's site for talking about the customization of Windows.
Frogboy's Articles In Ashes Dev Journals » Page 2
November 17, 2016 by Frogboy
Our first expansion pack to Ashes of the Singularity is out and people like it! They really like it!



The first update is out

During development of Escalation a number of good ideas came up but we didn’t have time to get them in before release.

This afternoon we released version 2.01.  You can read the full changelog here: http://forums.ashesofthesingularity.com/480532

Highlights include:

WASD camera movementRequest region (multiplayer ability to request a region fr...
November 17, 2016 by Frogboy
Our first expansion pack to Ashes of the Singularity is out and people like it! They really like it!



The first update is out

During development of Escalation a number of good ideas came up but we didn’t have time to get them in before release.

This afternoon we released version 2.01.  You can read the full changelog here: http://forums.ashesofthesingularity.com/480532

Highlights include:

WASD camera movementRequest region (multiplayer ability to request a region fr...
September 30, 2016 by Frogboy
Greetings!

Fall is here in the northern hemisphere. Time to migrate to Australia!

Here's what's new…

 

## Version 1.5 ##

I am hoping that version 1.5 will arrive before Halloween. It's going to be tight. Lots of work going on. I'll outline below some of the focus.

 

## UI ##

According to the Steam data, 28% of our players are playing at below 1920x1080 and the text and such looks awful. Unreadable imo. We are updating how the the game is displaye...
September 30, 2016 by Frogboy
Greetings!

Fall is here in the northern hemisphere. Time to migrate to Australia!

Here's what's new…

 

## Version 1.5 ##

I am hoping that version 1.5 will arrive before Halloween. It's going to be tight. Lots of work going on. I'll outline below some of the focus.

 

## UI ##

According to the Steam data, 28% of our players are playing at below 1920x1080 and the text and such looks awful. Unreadable imo. We are updating how the the game is displaye...
September 15, 2016 by Frogboy
PCGamesN has an exclusive preview of Stardock’s upcoming expansion pack to Ashes of the Singularity called Escalation.

IF I had a time machine, which I don’t…yet…I wish we could have called the game just Escalation. I love that title for an RTS.

Anyway check it out here:

http://www.pcgamesn.com/ashes-of-the-singularity/ashes-of-the-singularity-escalation-strategic-zoom
September 15, 2016 by Frogboy
PCGamesN has an exclusive preview of Stardock’s upcoming expansion pack to Ashes of the Singularity called Escalation.

IF I had a time machine, which I don’t…yet…I wish we could have called the game just Escalation. I love that title for an RTS.

Anyway check it out here:

http://www.pcgamesn.com/ashes-of-the-singularity/ashes-of-the-singularity-escalation-strategic-zoom
August 8, 2016 by Frogboy
The goal: Create the biggest scale real-time strategy game everAshes of the Singularity is a real-time strategy game set in the not-so-distant future where a single person can control thousands of constructs (the distant descendants of today’s drones) in order to conquer an entire world. 

The world is broken up into regions with each region containing various resources that players capture and can then build up defenses, exploit the resources within and use as a staging area to con...
August 8, 2016 by Frogboy
The goal: Create the biggest scale real-time strategy game everAshes of the Singularity is a real-time strategy game set in the not-so-distant future where a single person can control thousands of constructs (the distant descendants of today’s drones) in order to conquer an entire world. 

The world is broken up into regions with each region containing various resources that players capture and can then build up defenses, exploit the resources within and use as a staging area to con...
June 27, 2016 by Frogboy
As anyone playing online must have noticed by now, we’ve basically doubled our user base in June. So that’s good.

Version 1.2 was a pretty big deal for helping make Ashes a more mainstream RTS.  I say more but I won’t say mainstream.  As a practical matter, 40% of the user base doesn’t have the hardware to play Ashes so we’ll always take a bit of a hit in terms of player base and of course user reviews from people who have older systems that won’t...
June 27, 2016 by Frogboy
As anyone playing online must have noticed by now, we’ve basically doubled our user base in June. So that’s good.

Version 1.2 was a pretty big deal for helping make Ashes a more mainstream RTS.  I say more but I won’t say mainstream.  As a practical matter, 40% of the user base doesn’t have the hardware to play Ashes so we’ll always take a bit of a hit in terms of player base and of course user reviews from people who have older systems that won’t...
June 14, 2016 by Frogboy
Note: This text is transcipted from Haalee.  If you have not already finished  the campaign of Ashes of the Singularity, Episode 1, there are spoilers.

 

[Spoiler Warnings]

 

Hello little bird.

You have been told a lot about me. Lies. Contrary to what you may have heard, I do not wish the destruction of the Post-Human Coalition. There are barely over 100 of them. I seek an end to the prospect of 8 billion human beings on Earth ascending. 
...
June 14, 2016 by Frogboy
Note: This text is transcipted from Haalee.  If you have not already finished  the campaign of Ashes of the Singularity, Episode 1, there are spoilers.

 

[Spoiler Warnings]

 

Hello little bird.

You have been told a lot about me. Lies. Contrary to what you may have heard, I do not wish the destruction of the Post-Human Coalition. There are barely over 100 of them. I seek an end to the prospect of 8 billion human beings on Earth ascending. 
...
June 5, 2016 by Frogboy
So if you haven’t already see the v1.2 Preview, click here: http://forums.ashesofthesingularity.com/477887/

Lots to talk about this month!

 

## Version 1.2 is a pretty big deal ##

From 1.0 through 1.13 the game has been operating on the Nitrous engine that was built during early access.  For those of interested in how games are made, think of a game has two pieces: The engine which is 90% of the work and the “game” which is a thin icing on top of the engine.  1...
June 5, 2016 by Frogboy
So if you haven’t already see the v1.2 Preview, click here: http://forums.ashesofthesingularity.com/477887/

Lots to talk about this month!

 

## Version 1.2 is a pretty big deal ##

From 1.0 through 1.13 the game has been operating on the Nitrous engine that was built during early access.  For those of interested in how games are made, think of a game has two pieces: The engine which is 90% of the work and the “game” which is a thin icing on top of the engine.  1...
June 4, 2016 by Frogboy
 

We’re putting the final touches on Ashes of the Singularity version 1.2.

Below are some screenshots on what we’ve got going:

  Global Chat   Voice-over based single player campaign from scratch.   Lots of little touches to the multiplayer league stuff   If you have enough CPU cores, you can enable some new visual effects   A new benchmark for measuring your CPU’s gaming potential   New PHC unit: Athena (short-ranged...