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Published on June 9, 2017 By Frogboy In Ashes Dev Journals

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Managing Designer, Callum McCole of the Generals Gentlemen, is here in Plymouth all the way from Perth Australia where we're working out the roadmap for Ashes of the Singularity.

Version 2.3 just arrived which includes Juggernauts and Episode 3 (yes, all for free).  It's an exciting time so let's talk about what's happening...

[[..]]

Steam Reviews

As I write this, the recent Steam review score is 96%! Thank you! We love you too!  The overall, however, is 78 which is 2 points below the threshold to be featured in the upcoming Steam summer sale.  If you haven't reviewed Escalation yet, we'd appreciate it if you would: http://store.steampowered.com/app/507490/Ashes_of_the_Singularity_Escalation/  It would take only a tiny percentage of our active player base to review the game (assuming positive reviews) to get the game to 80 which in turn would get it featured which would bring in new players.

(Update: We have since hit "Very Positive" on Steam. Thank you so much everyone!)

More Juggernauts

Episode 4 will bring forward two more Juggernauts and 2 more Dreadnoughts.  We don't have an ETA on that as that is obviously tied to budget.  Like Episode 3, we plan to release Episode 4 for free.

Ascendancy Wars vs. Campaigns

So we've decided to split things up a bit.  The campaigns will tell you the Post-Singularity story.  Ascendancy Wars will begin the infinite single player challenge.

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Ascendancy Wars

Ashes of the Singularity: Ascendancy will work something like this:

You create a character, choose a faction (and you will find out how many other players have chosen a given faction -- note that a race is NOT a faction).  You will then be shown a map of the Orion sector (that's where we humans live btw) and battle it out.  Different planets will give you differing amounts of points (which is tied to victory).  As you go up in points, you will gain access to new equipment and units which will let you tackle more powerful planets. 

Planets will have a procedurally generated scenario (i.e., this isn't some endless series of skirmishes).  Now, this is a single player thing so you're not directly playing other people online but rather your faction is collectively competing against other factions which are trying to take over the Orion sector.

How much will Ashes of the Singularity: Ascendancy cost? $0.

Why are we doing this? Because we are convinced that as we keep making the base game better, we will increase the player base and it will be through sales of the game itself that we will be able fund this development.

Modding Modding Modding

Lots of important progress has been made on this front.  We have modders working on tracked units, spider units and more. 

The goal will be that you'll be able to just press a button and submit your unit via Steamworks and others will be able to download it and play with it (in SP anyway and custom MP where modded units are allowed -- host option).

This Summer, we expect to release the Scenario editor and a way to upload (and download) player made scenarios.   The Map editor continues to be a bit of a sore point for all of us.  It takes a lot of memory to make these maps and the editor is not graceful and we haven't had any free engineers to give it love.

 

 

Ashes Nitrous 1.5

We have been working on the underlying engine for some months.  None of this has made it into the game yet but we hope to start rolling this out soon.  This will result in fairly dramatic visual improvements (and stability).  Our most important goal is stability right now but along the way, we make improvements to the visual fidelity. 

Summer vacation

There will be a bit of a lull in July as many of us go on vacation.  But don't worry, Callum won't be on vacation, it's Winter in Australia!

Cheers!


Comments
on Jun 09, 2017

Awesome!

on Jun 09, 2017

Modders working on spider units? Sounds like Tag Utter is trying to revive the Monkeylord. 

on Jun 11, 2017

Is this an official scenario editor that is going to be released? I ask because Zychrias on the Ashes discord server had started work on a scenario editor.

on Jun 11, 2017

bbc6rgf57ytty5yxyw5gt

Modders working on spider units? Sounds like Tag Utter is trying to revive the Monkeylord. 

 

If it's one of the spider units tag utter showcased months back that will make it into ashes then those were very good and excellent designs which I think will go very well into the game. I'm especially looking forward in seeing what TAG and his modding team will bring to the table though I'm sure anything they do bring will be exceptional and warmly welcomed. 

on Jun 12, 2017

This is all wonderful news! Make sure that

  1. You have an opportunity to make money! I love the free content, as does everyone else, I'm sure. But you gotta keep the lights on!
  2. You don't forget about Vulkan! I'd love to make use of both my cards eventually.

Keep up the great work!

on Jun 12, 2017

RomeoReject

This is all wonderful news! Make sure that

 

    1. You have an opportunity to make money! I love the free content, as does everyone else, I'm sure. But you gotta keep the lights on!

 

    1. You don't forget about Vulkan! I'd love to make use of both my cards eventually.

 


Keep up the great work!

I can't speak with any authority but I think the plan is they will continue to release scenario/map packs as paid DLC, that those with the season pass will receive for free. That and the naval expansion next year will be paid.

As for Vulkan there is already a working version of the game and it will probably be part of the teased engine upgrade. There is also a thread on steam asking for those interested in a Linux port.

on Jun 13, 2017

Up to 79% overall Steam review.  Just a few more positive reviews to hit 80%  !

on Jun 13, 2017


it's Winter in Australia!

But hasn't been too bad so far...

on Jun 14, 2017

Just submitted A+ review, bumped up to 79% overall score.

on Jun 14, 2017

Pretty significant things in the works. Kudos!

on Jun 15, 2017

Positive review written. Love the new update.

on Jun 15, 2017

Ding!  L80

on Jun 15, 2017

Update: We just hit "Very Positive" on Steam. Thank you so much everyone!

on Jun 15, 2017

Thank you all! You guys are amazing!

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