Brad Wardell's site for talking about the customization of Windows.

Crusade-7

I'm highly biased.  I not only think Crusade is better than GalCiv III but I think Crusade is better than any version of GalCiv we've ever made.  But not everyone will agree with me and thus, we should discuss what is going to be "back ported" into the base game.

[[..]]

In no particular order, I will like the major elements into 3 different categories.

Category 1: Features that will remain exclusive to Crusade

  1. External Ship Designer
  2. Civilization Builder
  3. Trait based tech tree
  4. The 3 new races
  5. Citizen System
  6. Espionage
  7. Crusade UI
  8. Missions
  9. New Diplomacy System
  10. New Resource system

 

Category 2:  Features that we're on the fence about:

 

  1. Multicore AI
  2. Flavor Text additions
  3. Word on the Street
  4. Multiplayer Enhancements
  5. New Influence System

 

Category 3: Things that will definitely be brought to the base game.

  1. Bug Fixes
  2. General AI improvements
  3. Graphics updates
  4. Quality of life improvements
  5. Performance optimizations
  6. Balance Fixes

 

We'd like to hear from you on your thoughts on this.


Comments (Page 1)
on May 13, 2017

 

Category 1: Features that will remain exclusive to Crusade

  1. External Ship Designer

 

I disagree with this one, I don't think it would be that much trouble to add a button to access the Ship Designer outside a game.

Category 2:  Features that we're on the fence about:

  1. Multicore AI
  2. Flavor Text additions
  3. Word on the Street
  4. Multiplayer Enhancements
  5. New Influence System

I think all these should be added, especially #1 and #4.

on May 13, 2017

Crusade is way better imo. Much more interesting to play and unlikely I would go back to vanilla.

 

I'd vote to port back what ever features makes future dev of the game easier and less prone to bugs. I guess people who prefer vanilla over crusade (do they exist?) would have a better idea of what should be consolidated.

 

on May 13, 2017

I very much agree that Crusade is the best Galciv game ever, and even better than Stellaris in some respects (which is really saying a lot).

I would think that if you brought Multicore AI and the Multiplayer enhancements into the base game, then those would make the base game just that much better, yet still leaving enough of stuff in the expansion to warrant (maybe even mandate) a purchase for anyone interested in the game.

Cheers from Asmodean

on May 13, 2017

I've seen the argument made that diplo needs to be further updated for base game. Its looks to me that diplomacy in Crusade is tied to systems like citizens, so how you would go about it,. I don't know.

 

Multicore AI and MP enhancements would be good to add. Although, do a lot of people play multiplayer?

on May 13, 2017


Category 3: Things that will definitely be brought to the base game.

General AI improvements

Within this should be more sorting of item lists. The one I find most necessary is the inclusion in the GOTO ship option of unowned planets with sort capabilities for planet quality and distance from the selected ship (and not just ships with a colonization component).

On GC2 I used just about every sort that was available and I find the loss of those sort capabilities increasing the management time of my game play difficult.

on May 13, 2017

I too am unlikely to go back to the old ways.  I have a full time job so I can only explore the game a couple of hours on two or three nights each week and for some more hours on weekends.  It will be months before I reach anything resembling a "level of expertise" with the Crusade elements.

I liked GC3, but I think I like Crusade an order of magnitude more.  At the same time, with SO many HUGE changes in the underlying mathematics, I feel lucky that I'm not angry with Crusade.  Coming from me, that says a lot, and it's actually a GOOD thing for this game.  I find the game interesting and incredibly complex underneath, with many many layers.  It feels rich and realistic and yet it does what it can to reduce everyday pedantry and fussiness.  As the saying goes, "life is 5% joy, 5% agony, and 90% maintenance." Well, if this was like doing laundry or painting my house, l wouldn't play it.

On big sparse maps, the realism fascinates and intrigues me and it makes me want to keep exploring the new dynamics by playing it rather than sitting down and calculating the best order of manufacturing, research, or financial improvements.  Even when I'm falling asleep at the controls, I still want to keep learning more about how it works BY PLAYING IT.  Yes, even though that requires attention and learning.

I'm sure Crusade has raised GC3 to a level that is much better than anything that could possibly be on television (got rid of TV a couple years ago and don't miss it anyway), and I'm not even playing any mods or multiplayer!

As for what features go into which part, I'm not sure I have a strong feeling one way or another.  I think Brad's 3 category lists are a good start.

on May 13, 2017

It's pretty cool that work is being done to port some of Crusade's features into the base game. Not many companies would do something that considerate. But I feel it's a bit premature right now. There are some features in Crusade that are functioning well and are valid topics in the conversation of what should be ported, but I feel there is still plenty of polishing and bug fixing left in Crusade before it will shine as it was meant to, and that warrants more attention instead of what should be ported. While many of the things that need to be fixed are bugs that will be fixed in time, it's best not to put the cart before the horse. I know nothing about the schedule of the developer team and what their projects or priorities are, but when the bugs extend to simple things like spelling mistakes in tech, it seems more prudent to tackle the project of identifying things like that for fixing instead of figuring out what should be ported to previous versions of the game. Again, I think that porting features is awesome and I'm glad its being done, but it would make more sense to focus on getting Crusade up to full speed before looking back at previous Gal Civ versions and adding features to them.

on May 13, 2017

@Frogboy, Well, I'm biased too, I've been along for the ride since OS/2 and I have to agree with you wholeheartedly, Crusade is the best version of all the versions I've played. I'm embarrassed to say, but I have over 3000 hours invested in GC3 and since I got to play with Crusade the intensity of the time I've spent has gone up. I hate to tell you but my wife doesn't like you very much Brad...

 

Out of the 5 features you're on the fence about, you can't go wrong adding them all but if you must limit how many, for whatever reason, then IMHO I would think #2 and #5 are the most important for the majority of players out there. You just have to add the flavor text additions, some of them are just priceless!

 

Once again, congrats to you and the team on Crusade!

on May 13, 2017

Hey guys.  Man, I must say, making this game for you guys is its own reward.

I think we should probably find out how many Crusade players would even want to go back to the base game.

But I agree with most of the thoughts here.  Some of it, however, is a pure time issue.  How much improvement to Crusade are you willing to forfeit for the base game to get more features?

That is, the budget is the budget.  

on May 14, 2017

Frogboy

 How much improvement to Crusade are you willing to forfeit for the base game to get more features?

That is, the budget is the budget.  

 

I'm pretty biased here, but I think Crusade should be the focus. S'far as I'm concerned it is the definitive version of the game -- one which I can see myself playing for a quite a long time. I also think that the more support and attention you throw at it and keep the ball rolling, the more people will take take to it. I've noticed Crusade bringing new people in and it's getting a good response from many of the influencers in the community. 

 

But again, I'm pretty biased. I want the new direction to succeed and lay the ground work for more content and another expansion

on May 14, 2017

---Duplicate post---

on May 14, 2017

Frogboy
  How much improvement to Crusade are you willing to forfeit for the base game to get more features?

That is, the budget is the budget.  

Ah, I'm with TheFunMachine here, I honestly don't see myself going back to the base game. So based on what you said above, I'm going to be selfish then and say just focus on Crusade as much as possible. With each expansion/improvement that happened to GC2 I pretty much ended up abandoning the previous version...

on May 14, 2017

Frogboy,

Category 1:  

External ship designer I feel should be back ported to the base game as takes time away from the general game play and allows the player to create their ships outside of starting the game, it's just a convenience issue and many have felt it should have been there since the beginning.

All others I am in complete agreement with you.

 Category 2:  

Multicore AI -  This should improve the base game experience and for anyone who just purchases the game may improve their rating of the game.

Multiplayer Enhancements - Same as above would improve game play without "adding" features to the game at no cost for the enjoyment of the game.

All others don't see a huge up side to the base game and therefore I don't see the value in the effort to apply those changes.

Category 3:

Bug fixes - give me, hopefully squish as many bugs as can be seen

General AI Improvements - This goes along with the Category 2 (Multicore AI), if this is in that should be too...

Performance Updates - Always good to help improve the overall game

Graphic Updates - (Not huge for me), however, others may like this.

Balance Fixes - Never really had an issue with this, the random start in random generated maps has the largest pull on balance of the game therefore I feel that was okay.

Quality of Life - Don't really know what this means therefore I'd need more information to weigh in on this.

 

Apart from the above I would love to see some improvements to the MP game (once the Crusade bugs to MP are fixed and one is able to play MP again.) such as the follows

Bring Mega Events in (maybe just disable ones that would throw off the balance of the game giving one player over the other a huge advantage) keep the ideology events.

Find alternative ways if the above is not included of gaining ideology points throughout the game to allow for a similar feeling to the SP game.

As well as many other MP options to allow for a quicker or time moving game to move toward tournaments.

 

Thank you.

 

on May 14, 2017

Principally you could port back everything that doesn't change the base gameplay for the people who don't like the Crusade approach. How mauch effort you put into that depends economically on how much people still play and prefer the base game and whether you will produce DLCs in the future that also enhance the experience of the base game players.

But egoistically I'd say don't sacrifice resources for the base game that could otherwise go into Crusade  

on May 14, 2017

Being a True Neutral (RPG Term), is probably reserved for the artificial realm. I consider it not to be very human. No going back now, the ship has left the shores!

Anything above the MAINTENANCE level, is a bonus!   

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