Brad Wardell's site for talking about the customization of Windows.

The expansion pack to Galactic Civilizations III, Crusade, adds a new multicore job system for handling turns.  This means that turns are dramatically faster late game. 

When Crusade first game out, people asked for even bigger maps.  So the first update (due this week) has them.

Now, I don't recommend this map size.  I don't personally play it at this map size (or insane before it).  But many people really love these crazy large maps.

So here's a game of AI vs. AI I'm using for testing. 

Be warned: It uses 15 GIGABYTES of memory and is pushing my 10-core PC pretty hard.  At this size, turn times are not going to be fast.  In the map I'm playing, there are 64 players.  If you figure that each player is able to move in just 1 second, that's still a minute per turn and 1 second would be really fast given the size.

With those caveats, let's take a look..

[[..]]

30 turns in:

image

Despite being zoomed way out, the entire known universe is only a few pixels on the mini map.

Will be updating this...

Had to restart to increase the object count.

So now turn 62

image

The known universe is tiny. TINY!

I also changed the number of  one faster than i would have liked.

300 turns later:

image

My little corner of the galaxy is a happening place!

Also, note, there are now hundreds of thousands of entities in the game so if you don't have at least 16GB of system memory, you really shouldn't try this size map.

I've only met a handful of the races out there.

image

Anyway, the point is, this is a map size I don't recommend playing really, it's for the ultimate die-hard.


Comments (Page 1)
on May 07, 2017

Wow, I love it!

My machine has 64 GB RAM and is upgradable to 128 GB.  I'll happily bust out the wallet if I need more RAM for this game. 

on May 07, 2017


Wow, I love it!

My machine has 64 GB RAM and is upgradable to 128 GB.  I'll happily bust out the wallet if I need more RAM for this game. 

What kind of MB do you have? X99 or something else?

on May 07, 2017

Brad, i7-6950X OC to 4.1 Ghz, GTX 1080, and 32 GB of very high end RAM here. While it sounds like your machine is just as good, if I can help test this stuff please PM me and email me a save so we can compare how our supercomps can handle this map.

on May 08, 2017

Could anyone tell me how much faster the turn time with 8/10 cores is compared to a fast 4 core on really large maps? And how long are the turn times after 300 turn on this map size with your rig?

Galciv 3 is one of the main reasons I am considering to upgrade to 8 cores+ this year.

 

 

 

on May 08, 2017

This would kill my PC by just selecting it in an option. This is horrify than Dread Lord.

on May 08, 2017

I should be able to handle it....

i7-6700 4 Ghz

GTX 1060 (6gb)

32 GB DDR4 2666 RAM

ASUS Maximus VIII Ranger mainboard

on May 08, 2017

So it is recommended to go to min 64GB of ram and 8 core CPU?

on May 08, 2017

I'm bumming out thinking that I now won't be able to really enjoy a ludicrous map with my lowly 8 core and 32GB of memory... but you know I have to try!  

 

EDIT: posted the wrong amount of memory for the gaming rig...

 

on May 08, 2017

I think my machine (i7700K, GTX1070, 32g 3200 RAM, SSDs) could probably handle it but I wouldn't want to play a map that big even if it would be interesting to see how the AIs go at it.

 

I usually play on the large but not largest maps and universe generation and turn speed is most impressive.

 

 

on May 08, 2017

I WAS the ultimate die-hard, until you surpassed my budget! Bravo! Someday... someday...

 All this means is that I'll have to mod the next biggest size up to 380 hexes so I can still play my insane games. Wish I had the computing power to take on Ludicrous. I really appreciate the support for us weirdos!

 

on May 08, 2017

I envision a bad steam review in the future...

 

"I tried playing this game at max settings and it totally lagged.   What kinda of two bit game lags in 2017?!?!?!"


Give them what they want and they will still hate you.. >.>   <.<


Hey Brad,  is there any way you can build like a Computer tester thing that players can run that tells them if their system can run the game at x settings?    there are a lot of people out there that still only have 8gigs of ram, or have an outdated GPU cause you know...  4x games don't need that right? 

I suspect a lot of people are trying to use way way more game than their computer can handle and don't realize that it is the computer and not the game given the 64bit background.  

on May 09, 2017

Frogboy


Quoting BIF,

Wow, I love it!

My machine has 64 GB RAM and is upgradable to 128 GB.  I'll happily bust out the wallet if I need more RAM for this game. 



What kind of MB do you have? X99 or something else?

 

Intel i7 6850K, Gigabyte GA-X99 Designare EX, 64 GB DDR4 Kingston HyperX, two Geforce 980 cards, EVGA 1200W PSU, and some 3+TB of drive space.  Thinking of upgrading the GPUs to GTX 1080s for the GPGPU capabilities.  I've noticed that the best content creation machine makes the best gaming machine.  Which also makes the best content creation machine, by the way.  (to turn a phrase! 

Now if only I can get to making some content...  

on May 09, 2017

Taslios

I envision a bad steam review in the future...

 

"I tried playing this game at max settings and it totally lagged.   What kinda of two bit game lags in 2017?!?!?!"


Give them what they want and they will still hate you.. >.>   <.<


Hey Brad,  is there any way you can build like a Computer tester thing that players can run that tells them if their system can run the game at x settings?    there are a lot of people out there that still only have 8gigs of ram, or have an outdated GPU cause you know...  4x games don't need that right? 

I suspect a lot of people are trying to use way way more game than their computer can handle and don't realize that it is the computer and not the game given the 64bit background.  

People like that is why Drengin wanted to invade Earth.

on May 09, 2017

 Those blinking eyes are giving me a nauseating vertigo!   

on May 09, 2017

Taslios

Give them what they want and they will still hate you..

Good point. It is up to us die-hard fans to point out that both WE and THEY asked for this. We should encourage Stardock to be responsive to player input, not punish them for trying. This is OUR game, and maybe we should make sure potential players get accurate information. If you find these sorts of comments in a review, I suggest you leave a (very polite) brief comment. Examples:

"Please be aware that, based on feedback from the community, Stardock changed the map sizes back, and they are no longer smaller than they were. 5/9/2017," or

"Please be aware that the ludicrous map and all of the larger map sizes now in the game were changed due to customer feedback. 5/9/2017."

NOTE: I am NOT suggesting we try to argue every review. Everyone has their right to their opinion, and we must be fair to those who are disappointed. I am suggesting we ensure that reviews accurately reflect the content of the game.

 

Remember what I told you:
If they hated me they will hate you

Sinead O'Connor: Black Boys on Mopeds

 

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