No commentary. No narrative. Just gameplay.
0:21 seconds into the video that building shooting out lightning reminds me of the Tesla coils in C&C. Excellent showcase.
The strategic zoom feature is definitely welcome and looks like it works pretty smoothly. More unit and structure diversity helps too.
If units are actually doing what they're told now and the more frustrating orbitals can be removed entirely (which was noted as a feature in another thread), I think this might finally turn Ashes into a product I can recommend.
(Aside: for extra credit on the recommendation front, I certainly wouldn't object to the attack-move bug that I reported in the beta getting fixed at some point.)
- Pardon the double-post. Site claimed to have eaten the first...