Brad Wardell's site for talking about the customization of Windows.

[Not released yet]

 

HIGHLIGHTS

  • Deluxe Campaign: All dialog now voiced, 3 new missions, 2 new cut-scenes, dialogs no longer modal
  • New Units!
  • Hall of Fame
  • Lots of UI improvements
  • Substantial AI improvements

UI

  • Health bars and more informative tool tips for unit within an Army in the Army unit panel
  • Unit panels can be data driven such that new units can be added by modders and hooked into the UI
  • Skirmish map sorting
  • Select air hot key (F2)
  • Add someone as a friend from the MP lobby
  • UI will display boosts/etc on a given region
  • Clear production queue button

NEW UNITS:

  • Substrate Eradicator: Strong long-range Cruiser
  • PHC Athena: Strong, short range Cruiser
 

NEW FEATURES:

  • CPU Benchmark
  • Global Chat
AI:
  • AI late game strategies improved
  • Massive AI updates
  • Choose AI personality in Skirmish

MISC:

  • General performance optimization pass across the entire project
  • Gravity effects applied to units in their own phase 
  • Streaming audio support for campaigns & scenarios
  • Map disk space usage optimized
  • Optimization for better scaling on multi-core CPUs
  • Voice audio now on its own channel
  • Voice volume slider
  • Modeless dialogs
  • Fix netural player colors
  • Tooltip text improved for techs
  • Cosmetic improvements
  • Dawn of the Singularity button update

 

[To be continued...]


Comments
on May 30, 2016

wow it's a huge update, there are a lot of important improvements. Great to see that!

on May 30, 2016

nice patch 

 

Do we aslo get customizable hotkeys in the future? 

on May 30, 2016

DasUnding

nice patch 

 

Do we aslo get customizable hotkeys in the future? 

 

In the future. yes. Not in this patch.

on May 30, 2016

You will probably edit the post but maybe prefix building with their faction too for additional clarity.

Also, some teasing screenshots please? (>*-*)> <(*-*<)

on May 31, 2016

Hi its great to see EVER that game is improving !
But pls Fix Ranked maps.

With simple RULE all starting position have same range to get new nodes (nearest 2-3)


and few stuff (or later) (mostly i see that u are working on it) 

-Shortcut for pause queuve. including mass stop like 5 factories selected
-Modifing shortcut entirely
-WASD moving camera 

Thx For Reading Grandor 

on May 31, 2016

Really nice looking patch.

  • Optimization for better scaling on multi-core CPUs

It looks pretty good as is, at the top of this page where it looks at the new Broadwell-E CPUs you can see the more cores the better the performance in Ashes already:

http://www.tomshardware.com/reviews/intel-core-i7-broadwell-e-6950x-6900k-6850k-6800k,4587-3.html

I expect that in an actual huge game with tons of units the difference might be greater still. Shame the prices are ridiculous.

on May 31, 2016

what does "Gravity effects applied to units in their own phase" mean?

on May 31, 2016


Skirmish map sorting
Select air hot key (F2)
Add someone as a friend from the MP lobby

Skirmish map sorting is already in and was in the previous 2 patch notes too (came with first of those). Unless you mean something beyond the current implementation 

F3 already selects air units, though it is a bit buggy as it makes a very loud noise when you press it and then no path lines appear when you direct them. F2 is currently for idling factories I think.

Add someone as a friend from MP lobby is also already in.

on Jun 07, 2016

Update:

We had to remove observer mode from the 1.2 build as it didn't pass QA.  Will hopefully go into 1.21.  1.2 is due out this week.

on Jun 07, 2016

cant wait to play the reworked campaign

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