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Published on October 25, 2014 By Frogboy In Elemental Dev Journals

The tentative name for the next DLC for Fallen Enchantress: Legendary Heroes is Battlegrounds.

A little background on the world

When a map is generated, we use tiny pieces of land called “stamps”.  The stamps were one of the first things we made when developing Fallen Enchantress and haven’t bee touched since. 

Needless to say, if you’ve played the game enough you start to recognize pieces of the world.  Moreover, in the years since they were made, we’ve found that certain types of maps are more fun than others. 

Hence, we’re looking at the new DLC, which will likely be only $4.99 to include over 20 new stamps and roughly the same number of new tactical battle maps.

image

The result is both subtle and profound, especially in terms of replayability.  More to come.


Comments (Page 1)
on Oct 25, 2014

Brad, I don't know if you noticed or not, but this thread is within the SK sub folder.

 

I assume you intended to place it in an FE/LH sub folder?

 


The tentative name for the next DLC for Fallen Enchantress: Legendary Heroes is Battlegrounds.
A little background on the world
When a map is generated, we use tiny pieces of land called “stamps”.  The stamps were one of the first things we made when developing Fallen Enchantress and haven’t bee touched since. 
Needless to say, if you’ve played the game enough you start to recognize pieces of the world.  Moreover, in the years since they were made, we’ve found that certain types of maps are more fun than others. 
Hence, we’re looking at the new DLC, which will likely be only $4.99 to include over 20 new stamps and roughly the same number of new tactical battle maps.

The result is both subtle and profound, especially in terms of replayability.  More to come.

on Oct 25, 2014

The Elemental dev journals show up both on the SK site and FE site.

on Oct 26, 2014

Frogboy

The Elemental dev journals show up both on the SK site and FE site.

And on the Galciv3 site.

on Oct 26, 2014

Awesome. This kind of long term support is really appreciated. I wish more developers would look at their products as platforms instead of one and done affairs.

on Oct 26, 2014

Looks pretty neat. Glad EFELH is still getting the love. ^^

on Oct 26, 2014

Are the tactical battle maps going to work like SK, with certain places you can't go?

 

on Oct 26, 2014

Oh buddy. Are those new stamps just using the crystal tile on mountains for looks, or will these news stamps slap resources in mountains as a reward for diligent terraformers?

on Oct 26, 2014

unfortunately the new maps won't work with sk.  But the tactical battles may have special bonus tiles that do extra damage if you're in it.

on Oct 26, 2014

Frogboy

unfortunately the new maps won't work with sk.  But the tactical battles may have special bonus tiles that do extra damage if you're in it.

Do you mean tiles that power you up through some magic or simply higher ground (or something like that)?

on Oct 26, 2014


This is awesome!

Really looking forward to this DLC.

 

on Oct 26, 2014

This might become the first DLC I purchase for this game!

Is 1.8 still on its way? I can't find the details on its contents anymore...

Frogboy

unfortunately the new maps won't work with sk.  But the tactical battles may have special bonus tiles that do extra damage if you're in it.

If there will be bonus tiles, will there also be penalty tiles?

on Oct 26, 2014

ETA?

on Nov 08, 2014

Oooh, this looks good. ETA?

on Nov 09, 2014

Don't know why they're not telling us more about when to expect it

on Nov 09, 2014

Is it just me that saw the picture and felt like it was a picture in some bug thread? A big 'S' which is obviously not supposed to be visible during gameplay. Random props sticking out of mountains (oddly placed stones, a crystal quarry, a skeleton from some quest or something... I thought mountains were supposed to be impassible).

Also the name is 'battlegrounds', showing a strategic map stamp in the editor rather than a few of the new battle maps seems odd. But it does make you re-read the description to understand what the DLC actually does.

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