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yor_santa01

Greetings!

I just wanted to give you guys a quick update on where things stand with Galactic Civilizations III.

Internally, the game is fully playable at this stage (except the AI is really stupid at this point as we won’t really get started on that until January). 

While this isn’t a promise, we anticipate the Alpha version being made available in late February.  Those of you with Founder’s Elite access will receive a Steam code around that time and be able to download it.  We expect the beta version (the standard Founder’s Edition) will go out in the Spring.

The Alpha version will be very rough still, as you can imagine. Here’s what it WILL NOT have in it:

  • Ship Design
  • Different tech trees per civilization
  • The cool reporting stuff
  • Multimedia (i.e. no cut scenes, etc.0
  • No fleet battles (battles will be handled automatically on the main map ala Civilization or GalCiv I)
  • No diplomacy (it’s war all day, all the time).

In many respects, it’ll be a very different game since it’s a pure war game.

However, the Alpha WILL HAVE:

  • Multiplayer
  • The core game mechanics (minus the ones I mentioned or ones related to the ones I mentioned)
  • Some basic AI intelligence at war fighting

Now, in the past, we tried to make the betas not fun.  However, this time around, we are striving for the alpha to be playable even though it’ll be extremely limited. But we are going to try to treat each phase of the game’s development as a test of the game’s fun. We are not going to treat it as a painful crapfest (which is what we’ve done in the past with our other games). 

In other words, the alpha is not designed as a technology preview. The Founders should absolutely post their complaints on game play and fun levels as long as they keep in mind that the other stuff (fleet battles, diplomacy, trade, culture, etc.) are on the way.

Cheers!


Comments (Page 1)
on Dec 16, 2013

Thanks for all the hard work! It's nice to have a rough time frame on what to expect. Made my day.

on Dec 16, 2013

Well well well, that's just great. Perfect timeframe.

 

I'll be buying the Founder's Elite later this week.

on Dec 16, 2013

thank you for the Update

Also will be able to have the Christmas Yor in the game? 

on Dec 16, 2013

Thanks Frogboy for the update.... 

Is this the answer to our questions of what you could answer?  Or is that still being looked at? Thanks

on Dec 16, 2013

So can those of us who are willing to deal with (or actually enjoyed) the painful crapfest (i.e. un-fun old school SD beta) have the game now if we promise NOT to post complaints about the level of fun?

on Dec 16, 2013

Thanks for the update. What is the christmas Yor.

on Dec 16, 2013

The wait for the game's release will be long and hard, but worth it.

on Dec 16, 2013

I get it the Christmas Yor is your avatar.

on Dec 16, 2013

admiralWillyWilber

Thanks for the update. What is the christmas Yor.

 

Have a look at the picture posted and you'll understand.

 

Woop! Thanks for the update, looking forward to it. 

on Dec 16, 2013

I think that is a great idea for an avatar to bad upi beat me to the punch.

on Dec 16, 2013

I find it neat that the guards in the back have a different design than the leader.

on Dec 16, 2013

Cool, sounds like its coming along nicely.

on Dec 16, 2013

Read with that announcer guy's (with running nose, speaking from underwater) voice:

Nex February, when whole world will be watching Sochi Olympics they will have no idea few chosen defended Earth from Drengin's invasion...

 

Next Spring... Gee, I hope there will be nothing overlapping. Thanks for update and keep your chin up!

on Dec 16, 2013

Rhonin_the_wizard
I find it neat that the guards in the back have a different design than the leader.

Agreed, I like that too.

However, I'm not quite sure about Santa Yor's design. It just looks... weird. Like a spindly eight-year-old wearing the football shoulder-pads of an adult. Both the original N1 (GalCiv 1 and 2) and the Yor concept design in the Vault looked much better. With both of them you have the feel, that they could effortlessly crush your head. With Santa Yor, however, I have my doubts if he could even hold a screwdriver.

Another thing I'm not totally convinced of are the eyes. I prefer the old eyes, because they had something unique to them (they looked like molten metal/fire, which could change colour depending on N1's mood). The new ones look more like your standard robot eyes, ala the Terminator or Johnny 5.

Still, I may change my mind once I see the Yor design in action. Maybe it's not as bad as I think it is after all (which I really hope is the case, because the Yor are my favourites).

on Dec 16, 2013

Gaunathor
However, I'm not quite sure about Santa Yor's design. It just looks... weird. Like a spindly eight-year-old wearing the football shoulder-pads of an adult. Both the original N1 (GalCiv 1 and 2) and the Yor concept design in the Vault looked much better. With both of them you have the feel, that they could effortlessly crush your head. With Santa Yor, however, I have my doubts if he could even hold a screwdriver.

Perhaps it's to lull the organic races species in a false sense of security, making them think the Yor are weak.

 

 

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