Brad Wardell's site for talking about the customization of Windows.

If there is a Galactic Civilizations III someday, it’s going to have to deal with a lot of issues in its game universe.

If we look at the story of Galactic Civilizations as a 5 chapter (so far) novel you’d have:

Chapter I: Galactic Civilizations: The humans develop Hyperdrive and its technology spread to the other 5 major space-faring civilizations (the Drengin, Arceans, Yor, Altarians, and Torians).

Chapter II: The Altarian Prophecy: Shows us that long ago, there were other races of powerful beings that battled throughout the universe. One of these beings, known as Draginol, used a powerful object known as the Telenanth to create a precursor civilization that came to be known as the Arnor.  Draginol and his peers eventually disappeared for reasons we do not yet know leaving the Arnor as the guardians of life.   Draginol’s presence, however, for reasons we do not fully understand still, resulted in the Arnor, the Altarians, and humans being visibly similar in appearance.

Chapter III: Dread Lords: This chapter opens up the long-awaited war between the Drengin and their allies (notably the Yor) and the Humans and their allies (notably the Arceans, Torians, and Altarians).  The Drengin accidentally free the Dread Lords from a prison located in a pocket universe where the Arnor had put them and they begin to wreak havoc.

As a result, the humans and their allies are forced to deal with the Dread Lords (which they’re successful) only to be beaten down by the Drengin and Yor.

Chapter IV: Dark Avatar: Life is good for the Drengin.  Arcea is occupied. Toria is occupied. Altaria has been bombed into submission and only continues to fight on through the Altarian Resistance.  The humans, always clever, have managed to keep Earth protected by using an Arnorian shield to produce a forcefield around the planet.

But the Drengin Shock troops, known as the Korath, are insisting on the extermination of the defeated. The Yor support this as well. The Drengin, by contrast, “merely” want to enslave the defeated. 

It turns out that the Dread Lords have been pulling the strings of the Korath and the Drengin manage to fight them to a stalemate.

Chapter V: Twilight of the Arnor: The Korath are slowly beating back the Drengin Empire thanks to their relationship with the evil Dread Lords. Luckily, a human expeditionary force has found the last Arnorian who provides aid to defeat the Dread Lords once and for all and ironically saving the vile Drengin from their genocidal brethren.

At the end of Twilight of the Arnor, the evil Drengin reign supreme. The Earth is still protected behind an impenetrable forcefield but is not a strategic factor.

How’s that for a depressing point to leave off?

So where does Galactic Civilizations go?  The story still has 4 more chapters in my mind with the last chapter having many possible endings to it.

One of those endings results in the Yor becoming the dominant force in all the universe (not just the galaxy).  As someone who has a healthy interest in astronomy, the sheer scale of the galaxy, let alone the universe is something I take very seriously.

In the dark future where the Yor take over, there are no living creatures anywhere. The universe itself becomes sentient via a Yor-invented material known as “the substrate”.  Essentially it is material that spreads across the universe converting all matter into this material in which the Yor come to exist within.

The best (and still poor) analogy would be that this material is used to turn all matter into a single massive computer and all consciousness exists within this “Matrix-like” existence --- except there is no biological life. No one is connected to VR but rather all conscious reality exists within it with the collective intelligent of the the Yor being able to spread the substrate to all places at once through the folding of space.

Nothing in this scenario would even exist in the physical, material world anymore. All life would exist in the virtual sense within the Substrate. THAT is the goal of the Yor.

The Yor, of course, are right now merely synthetic organisms that exist still as individual physical entities in the material universe.  They do not yet have the means (technological or otherwise) to realize their dream but that is their goal.

Of course since we’re humans, the fate of humanity in the form of the Terran Alliance (those darn earthlings) will be the center point of the concluding chapters.  But they are an even greater threat than the Yor (and if we get to make GalCiv III you’ll see that).  The Thalan, in fact, are actually a race of beings from a parallel universe who have figured out the means to travel to other universes and managed to enter our universe at a point before the humans destroyed the universe (though, “destroy” obviously will have to be explained since one man’s “destroy” is another man’s “transform”.).  The universe, being over 13 billion years old and unimaginably large can’t be “destroyed” in the conventional sense.

From a GAME point of view, however, what makes me exited for a future Galactic Civilizations game are the artifacts which will allow players to do a lot of crazy things in game that are fun and interesting. But that’s for another discussion.

Piece of Trivia:

The aliens in Galactic Civilizations II were designed and modeled by Paul Warzecha. Today, he is the lead character modeler on Diablo 3.


Comments (Page 1)
on Dec 13, 2009

Please don't tease us so badly!  Elemental hasn't even arrived yet and you're talking GalCiv III already!  Sounds like with 4 chapters left that would mean GalCiv III vanilla plus THREE expansions?   

on Dec 13, 2009

Sounds like a good idea...  Of course, humanity losing in the long run is always a refreshing change of pace.

on Dec 13, 2009

So, speaking of GalCivIII, when are Sins 2 and Demigod 2 coming out?

on Dec 13, 2009

Hopefully soon and hopefully we can get some DLC for Demigod in the near future. 

on Dec 13, 2009

Teaser! Teaser!

Personally, I don't much care for the story. Whenever GC3 is made, I just hope that it will be even better to play than GC2. Plus campaigns should be much more fun to play. Of course, it is still quite far away.

on Dec 14, 2009

Whooo galciv3! Please no total war kind of ship combat. Keep the focus on strategy not on tactics! That's my humble opinion.

on Dec 14, 2009

GJDriessen
Whooo galciv3! Please no total war kind of ship combat. Keep the focus on strategy not on tactics! That's my humble opinion.

I agree that the focus should be on strategy, but if the tactical battles can be fit into the game without compromise, I am all for it?

I daresay that it will depend a lot on the reception Elemental's tactical combat recieves.

on Dec 14, 2009

Whooo galciv3! Please no total war kind of ship combat. Keep the focus on strategy not on tactics! That's my humble opinion.

I agree.  Usually, I like to get into the trenches, but I am enjoying GalCiv's combat model where the player is reduced to a mere spectator.  I would like to keep it that way with but perhaps with a small change:  maybe we could appoint fleet captains that would give a bonus to maneuvering, firing, etc.?  That way the player would still be realistically inable to micromanage a battle, but combat wouldn't seem so heavily attrition-based either.

Regardless, it will be a great day when GalCiv III is officially announced. 

on Dec 14, 2009

Pretty good, yes, POWER to the Yor! I always felt they are something very special, so totally different from all the other stock races.

However, what always questioned me is if the Yor do consciously know that their artificial intelligence "Spark of Life" does descend from the Dread Lords - and if that could possibly play a role in their existance. In ToA they are incredibly strong in the beginning, but wouldn´t they also be eligible for some "Way of the Dread Lords" strong end-techs?

btw, seriously, that universal future wouldn´t be "dark", with only the Yor present all would be a cold-beautiful harmony in efficient mechanical balance.

and about the other races...well no tears please... Agt. Smith says "the purpose of life is to end", it´s their inevitable destiny....

 

on Dec 15, 2009

Thanks for the update!  

Maybe I'm a detail nut, but I would like to see a fully 3D map and an interface for the 3Dconnexion® SpacePilot® controller.  I use one every day at work (using SolidWorks® 3D Moder), and at home it makes things like Google Earth® so much easier to use. This would be a killer way to watch ship battles!

on Dec 15, 2009

cant wait!

on Dec 15, 2009

After Elemental PLEASE Go right to GC3... Yes I know your RPG and Society are in the works but come on please!

on Dec 15, 2009

will we ever see a mac version?

on Dec 18, 2009

*IF* you get to make GalCiv III? most depressing comment in the whole post.

CrusaderScott
I would like to keep it that way with but perhaps with a small change: maybe we could appoint fleet captains that would give a bonus to maneuvering, firing, etc.? That way the player would still be realistically inable to micromanage a battle, but combat wouldn't seem so heavily attrition-based either.

The Europa Universalis series does that and it does work quite nicely, even enabling a couple of... interesting strategies, like sending an assassin to kill the enemy commander in the middle of a battle to make the enemy units fight without leadership. It'd be nice to see something like that in the GalCiv series as well, it'd be interesting.

Here's hoping the above "if" changes soon to a "when".

on Dec 19, 2009

Fascinating, Brad.  You make me more curious that ever as to where the story is going to go....   

 

 

DraekAlmasy
*IF* you get to make GalCiv III? most depressing comment in the whole post.

Well there is the time factor to consider.  Given all the games Stardock is working on and/or has planned, Brad will probably be well into his 40's before he even thinks about doing another installment in the GalCiv franchise. 

Consider:  Even if Stardock began work on GC3 immediately after finishing Elemental -- which I'm quite certain won't happen, due to the other projects already on their plate -- one would have to surmise a release date of no sooner than 2012 (given a minimum 2-year development cycle).

Realistically, I suspect it'll be even much longer than that.  I wouldn't be at all surprised if GalCiv3 doesn't get released til at least -- AT LEAST -- 2015.  I would love to be wrong about that, and that we'll see it much sooner, but I wouldn't bet money on it.