My site for talking about the customization of Windows.

Tonight (4:28am so technically this morning) I'm hanging out on the GalCiv II forums between compiles.

image

The above is the issue editor for The Political Machine 2008.  In it, I must go through every conceivable issue, write a description and then put in the values.

The values on position are between -10 (strongly against) and positive 10 (strongly in favor). The other variable (new in this version) is how important the issue is which is on a scale from 1 to 10.

I also have the ability to go and create different values in different states. We have a lot of census and polling data to look at to come up with different values in the states. So it's going to be a long month.


Comments
on May 06, 2008

You're a hard worker aren't you Brad?

Between this, further polish on Twilight of the Arnor, contributing to the development of the 1.1 Sins of a Solar Empire patch not to mention actually running Stardock as a company as well as your fatherly duties to your family...I will think twice before complaining about being busy.

on May 06, 2008
So how come Republicans are -7 (the left) and Democrats are 7 (the right)?

(joke btw)
on May 06, 2008
Too bad this game is probably of non-interest to us European players.

But I guess a dose of reality between the sci-fi of GalCiv and the fantasy title is a welcome change for you guys.
on May 06, 2008
Too bad this game is probably of non-interest to us European players.


We plan to actually have a Drengin scenario too

So, mister candidate, what is your position on slave pits? Build more, or build *lots* more?
on May 06, 2008
So, mister candidate, what is your position on slave pits? Build more, or build *lots* more?


I never did meet a slave pit I didn't like.
on May 06, 2008

Too bad this game is probably of non-interest to us European players.

tpm

Oh I think you might like it.

on May 06, 2008
The above is the issue editor for The Political Machine 2008. In it, I must go through every conceivable issue, write a description and then put in the values.

The values on position are between -10 (strongly against) and positive 10 (strongly in favor). The other variable (new in this version) is how important the issue is which is on a scale from 1 to 10.

I also have the ability to go and create different values in different states. We have a lot of census and polling data to look at to come up with different values in the states. So it's going to be a long month.


I can tell it's early in the morning: "independent" is misspelled in the screencap.
on May 06, 2008
Trying to write up politically neutral (or at least neutral enough) issue descriptions must be a rather frustrating exercise.
on May 06, 2008
Trying to write up politically neutral (or at least neutral enough) issue descriptions must be a rather frustrating exercise.


Especially since Brad is rarely politically neutral.
on May 06, 2008
Hey, that looks pretty neat.
on May 07, 2008
Too bad this game is probably of non-interest to us European players.


I've played the game's predecessor (which came with my TotalGming.Net subscription at that time), and I certainly enjoyed it. It also taught me some bits about the US election system which I hadn't known before. But basically it was a very enjoyable, easy-to-get-into, well-designed game. The only thing that really bothered me was how Reagan was apparently seen as some sort of ultimate politician - that might actually be an American thing, I think. Then again, you can't deny that he was an *extremely* successful campaigner, even if you don't approve of his politics ...