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Frogboy's Articles for September 5, 2018
September 5, 2018 by Frogboy
Back in part 9, I touched briefly on the art style with the debate we had on having a "mobile" style UI vs. an immersive style UI. Today, I want to walk you through how the art style itself evolved during the five year development of Star Control: Origins.



Let's jump right in..



A tale of two philosophies

Let's take a look at Star Control II:



If you look at the box and the screenshot below it, you get a sense that it's trying to convey a classic pulp Sci-Fi look.Pulp Sci-F...