Brad Wardell's site for talking about the customization of Windows.
Frogboy's Articles for April, 2018
April 20, 2018 by Frogboy
April 2086

Good afternoon.  Thank you for attending this meeting.  We have been taking your questions via the Google document.  If you will enable your FaceGoog implants to turn to the topic of Precursors from the 2085 lecture we can begin.

We will assume you have gone over the classified materials from the recent Emdrive test.

As a reminder, the general public has not been brought up to speed on everything that was found on Ceres.  The rumors of the so-called "Arilo...
April 16, 2018 by Frogboy
You know the phrase, “Space is big”.  Today, let’s walk through just how big space really is, and how its scale fits into the Star Control multiverse.

Star Control: Origins takes place in a sector that is 120 by 120 light years.  This is a staggeringly big area, but it is nothing compared to even our local super-cluster.

Let’s zoom out. Way…way out, and we get to Lanikea:

Nature video has a fantastic segment outlining just how massive this super ...
April 10, 2018 by Frogboy
Remember when you bought a game at the store, took it home, devoured the user manual the first evening, and then played a game that you would slowly master?  Those were the days.

Today, games are much more sophisticated and today's gamers want to see their games evolve and improve based on their feedback.  That brings us to this walk-through of Galactic Civilizations III v3.

For the purposes of this walk-through, I will be using v3.0 with all expansions installed.  Your expe...
April 4, 2018 by Frogboy
Check out a brand new Star Control preview trailer We’ve got less than half a year left before Star Control: Origins is set to release.  So much is happening!



Before I get into this month’s updates, here’s a bunch of answers to questions:

What is Star Control?

Star Control is a space adventure game where you are the captain of a starship exploring the cosmos, meeting aliens, landing on planets, engaging in battles in space and on land, and frequently savi...
April 10, 2018 by Frogboy
 

The core game loop of Star Control: Origins is pretty damn fun so far (I think anyway).  But what we think will help it stand out is the sheer depth of the universe you are playing in.

There are no rails in this game.  There is an overall story arch with many many side-stories in the universe to go to.  And there are many different paths you can take.  You don't have to be, for instance, the good guy. 

Having many different ways to explore the univers...
April 6, 2018 by Frogboy
The species that are - in essence, talking meat - receive a great deal of attention, despite being an objectively inferior form of life. Today I will attempt to communicate to you humans the advantages of synthetic life.



The days of organic lifeforms are numbered. The wise and benevolent Yor Singularity will have it known that this is not a threat, it is simply a fact of the state of nature.

The Yor, as depicted in the OS/2 version of Galactic Civilizations 20+ years agoFor many ye...
April 3, 2018 by Frogboy
We have previously discussed the perils of running a galactic civilization.  People living hundreds of light years away from their home world will have relatively little interest in the political intrigues of the capital.  That’s where the government types come in.

What is the best type of government for your civilization? There is no right answer.

Let’s work through a scenario and how it might play out.  The star Procyon is 11 light years away from Earth.  ...