My site for talking about the customization of Windows.
Frogboy's Articles
February 8, 2016 by Frogboy
It never ceases to amaze me that someone online will direct something vile my way and expect me to just turn the other cheek simply because I’m “powerful” (whatever that means).

What they don’t understand is me shining a spotlight on them is about as kiddie gloves as I can get. 

And frankly, they’re lucky to get the kiddie gloves.  I know ignoring them doesn’t work.  Being polite doesn’t work.  Social Justice Warriors aren’t interested in truth or fairness.  T...
February 3, 2016 by Frogboy
The Tragedy of the Torian civilization by Brad Wardell   The First Enslavement Once upon a time there was an aquatic world filled with kind, gentle people.   Their pre-industrial civilization was discovered over 100,000 years ago by a Drengin automated probe.  Despite being over 20 light years from the Drengin home world, the Drengin were intent to  conquer it.  The Drengin constructed a stargate and using automated probes, towed it to the Toria....
January 24, 2016 by Frogboy
I’ve been making the journey from Michigan to San Francisco for literally 23 years now.  I know San Fran better than I know the downtown areas around here.

Second Street in San Fran is a location I have become very familiar with over the decades.  And now I go for the first time in a long long long while.

I have mixed feelings about it.   On the one hand, I do enjoy showing off our software and games and there’s the opportunity to see old friends.  But on the o...
January 20, 2016 by Frogboy
I’m officially a cranky old man.

Everything. Is. Crap.

Sometimes I just feel so much despair because of the sheer incompetence I see with companies with vastly more resources than I do wallow in.  If, for instance, Microsoft can’t write a freaking search algorithm for the Windows store or some high profile game’s trailer looks like it was put together by marketing interns it tells me that my dream of retiring and throwing money to hire people to do the things in the areas I have 2...
January 18, 2016 by Frogboy
For some months users have complained about the Surface Pro 4 consuming several % per hour of CPU while sleeping.  In December, Microsoft indicated that they were working on the problem.

In December, Intel released a driver update to their Skylake drivers. By default, these drivers won’t work on a Surface Pro.  However, users who download the .ZIP version, extract and then update the drivers via device manager can enjoy the benefits today.

 

The Results

As y...
January 17, 2016 by Frogboy
 

This year marks the 25th anniversary of our spectacular product, Ozone-away. 
January 15, 2016 by Frogboy
Is Microsoft serious about its online media stores?

 

Movies & TV Let’s say you want to buy an episode of Rick & Morty.  This is what you get if you use the Microsoft store:



No previews. No star ratings.  Not even movies get a star rating.  The little “i” brings up a barely formatted tooltip. How did this even ship?

This is what the home page looks like:



 

Music Going over to music the situation is better.  You g...
January 14, 2016 by Frogboy
My Microsoft Surface is a constant companion.  It is absolutely central to my workflow.

One of the challenges I’ve had with it is battery life.  There’s a lot of things you can do to help with your battery life but one simple thing I’ve done, for now, is to set the max CPU when on battery to 99%. 

Setting the max CPU to 99% prevents the CPU from going into Turbo mode.  For me, this accomplishes two things:

(1) I get roughly an extra hour of battery ...
January 5, 2016 by Frogboy
This week I did a blog over at Gamasutra talking about the importance of interesting choices:

Read the whole thing here: http://gamasutra.com/blogs/BradWardell/20160104/262961/Ashes_of_the_Singularity_PREmortem.php

 

Let’s look at StarCraft II:



In Starcraft, you have to build a Supply Depot before you build a Barracks.

 

Now, look at Ashes 0.71 alpha:



 

See the red lines? Those are poison choices.  Newbie traps. 

...
January 2, 2016 by Frogboy
Greetings!

First of all, Happy New Years!

This is going to be rambling.  So please bear with me.

This Winter I plan to do a series of articles for The Escapist on Ashes of the Singularity.  We have a unique opportunity to talk about some of the things that makes this game unique.  I’m going to touch on a few of those topics here.  I’m no writer so please bear with me through this.

As Gamers, you’re getting ripped off

To a certain degree, gamers have a...
December 19, 2015 by Frogboy
 

This past week I was on Explormiate (http://explorminate.net/2015/12/16/strategic-expanse-interview-with-brad-wardell-2/) and the subject of game engines.  Given the emails and feedback I’ve gotten it is pretty clear most people are not that familiar with game engine generations.   So consider this a basic primer on them and why they matter.

Beginnings

It’s important to note that historically, every game had its own custom engine.  Id was a pioneer in li...
December 16, 2015 by Frogboy
Be careful what you wish for.

Next year all the 4X’s are going to come out.  What I write below is not under some NDA. I know it because it’s my job to know it.

Let me walk you through the schedule:

1H2016: Stellaris, Master of Orion

2H2016: Civilization VI, Endless Space 2

I could be wrong on the dates. You could swap some of this around a bit but you get the idea. 

Where is GalCiv III in this?

Stardock will be announcing its first expansion in Janu...
December 5, 2015 by Frogboy
Greetings!

In October we released v1.3 of Sorcerer King which added a ton cool things like the build queue, a bunch of UI improvements, bug fixes and more.

1.4 is a somewhat bigger change and as a result has taken longer to get out.  Much of it is under the covers but should be pretty noticeable in play.

Let’s take a look:

 



Three things to take notice here:

1. There’s an Auto-Equip button now to take out some of the tedium on new units.

2. Your...
November 17, 2015 by Frogboy
Greetings!

We are just about ready to release 0.64 which has a lot of small improvements to it from last week’s build as well as a pretty big new feature: The power amplifier.  Your engineer can build this onto your power generators to double the resource output of a region.

Now, let’s talk about upcoming changes for the beta.

Early Game Decisions It is important that the game provide players with multiple early game decisions that are viable.  Below are some decision m...
November 11, 2015 by Frogboy
Ashes of the Singularity Ashes Steam page GalCiv III GalCiv III Steam Offworld Offworld Steam Star Control forums Quarter To Three Octopus Overlords AMD Ashes Page                   Ace of Spades HQ   Instapundit ...