My site for talking about the customization of Windows.
Frogboy's Articles
March 29, 2015 by Frogboy
Gameplay notes

Every game of Galactic Civilizations III is different.  You can play as any of 8 pre-made alien civilizations who have their own histories, technologies, etc, or you can literally create your own.  After release, we expect players will share their civilizations with one another.  You can play against up to 128 different opponents but in this case, we are only playing against ~8 civilizations.

This example is just one game.  The infinitely replayable G...
March 28, 2015 by Frogboy
Don’t judge me.

So, in the next public build we should start to be able to give players access to prototype components.  These are components that require one of the special resources (Durantium, Elerium, etc.) that give your ships an early head start.  Since you won’t have many of them, they make those early ships very unique.

I enjoy making odd looking ships just to house these special modules.
March 28, 2015 by Frogboy
By beta 5, it should be pretty clear that GalCiv III is an entirely different beast from GalCiv II.  This post won’t go into the game play differences, which are pretty vast. This is about something a little more dear to many of our hearts: modding.

Why GalCiv II was the way it was

The thing about GalCiv II that I would like you guys to understand is that I wrote nearly all the economic, diplomatic, AI and other code personally.  I enjoyed doing it but it also meant that *I* ...
March 25, 2015 by Frogboy
Who are the good guys?

So we (Stardock/Oxide) have been living in the Singularity universe for a couple of years now and there are a lot of arguments over which side is better. In the original PR for the game, the “Haalee faction” (the leader of the Substrate) tried to describe the game as a battle between the noble Substrate, led by Haalee to save the galaxy from Post-Human predation.  This was ultimately changed to something more neutral.

Game Mechanics

Over the comin...
March 25, 2015 by Frogboy
Windows 10 is coming along nicely. A definite nice step from Windows 8.1 (once the bugs are out).

Still, not all is well yet.

The Windows 10 skin

The Windows 10 skin has some issues. The title bar is thicker than some apps expect (such as Microsoft Live Writer). Stardock’s WindowBlinds has had to tackle this issue for years.  I suspect WindowBlinds will be making a comeback with Windows 10 as the title bar and borders in windows 10 are a combination of not pretty and a ...
March 23, 2015 by Frogboy
As we saw back in GalCiv II we did a number of test AI runs with the Drengin vs. the humans on a special arena map.

I’m happy to report that we are ready to do that again for GalCiv III.

The editor this time around is very very nice. Not that the old editor wasn’t but it wasn’t an in-game editor.






It begins

The year is 2241, one year before the events of Galactic Civilizations III’s story.

The Terran Alli...
March 20, 2015 by Frogboy

Usual caveats: Pre-alpha here.

But you can see the individual gravity channelers on this unit, the Artemis, which allows it to hover.  The Artemis is the mainline Post-Human missile unit.

This is at the start of the game so its secondary weapon, a long-range missile, isn't enabled (the black disabled piece in the middle). Players can upgrade their units via the tech tree (all this is subject to change based on play testing for fun and pacing).

Now, mind you, this ...
March 14, 2015 by Frogboy
Little shout-out on 23rd century Earth…

March 13, 2015 by Frogboy
A Social Justice Warrior is defined as:

pejorative term for an individual who repeatedly and vehemently engages in arguments on social justice on the Internet, often in a shallow or not well-thought-out way, for the purpose of raising their own personal reputation. A social justice warrior, or SJW, does not necessarily strongly believe all that they say, or even care about the groups they are fighting on behalf of. They typically repeat points from whoever is the most popular blogger or ...
March 11, 2015 by Frogboy
–RELEASED 03/12/2015–
Sorcerer King Beta 5 is now available! See below for details on Remnant Champions, the quest system overhaul, and more:


Major Updates

Remnant Factions overhaul

Diplomacy UI available from World Report button

More quest variety

New Remnant Faction champions awarded when allied

Korthox the Ice Lord

Esperaza the Necromancer

Silindros the Avenger

Adam the Swamp Giant

Ifris the Engulfed

Giott the Crossbowman

Xii the ...
March 9, 2015 by Frogboy
This week Stardock will be releasing Beta 5 of Sorcerer King.  The last major public beta for its upcoming fantasy strategy/RPG game.

For those of you not familiar with Sorcerer King:

You are the sovereign of a civilization in the fantasy world known as Elemental. Unfortunately, the world has been largely conquered by the malevolent Sorcerer King who is now attempting to gain godhood by destroying the magical shards in which all magic in the world id derived from. The Sorcerer Kin...
March 9, 2015 by Frogboy
Drengin are somewhat bigger.
March 5, 2015 by Frogboy
Day 1


I'm old.

It's official.

It's 9pm and I've skipped out on the various parties and am just laying around the hotel room.  

This year's GDC is unique in that we are seeing the arrival of several sets of new technology simultaneously. Notably, DirectX 12 and Vulkan, the new OpenGL API.  

DirectX 12

There's a lot of technical jargon that will be thrown around but what it boils down to is this: For the first time, PC game develope...
March 1, 2015 by Frogboy
February 27, 2015 by Frogboy
Little known fact: The first commercial game to be sold while it was in beta was called…Galactic Civilizations for OS/2 in 1993.

Since then, every single Stardock game has been made available for sale, as a beta to customers.   I found a link from 1995 for people to pre-order Avarice for OS/2.

Suffice to say, I think I can definitively say that Stardock was the first company in the industry to make use of “early access” for its games. 


Galactic Civil...