Brad Wardell's site for talking about the customization of Windows.
Frogboy's Articles
April 20, 2018 by Frogboy
April 2086

Good afternoon.  Thank you for attending this meeting.  We have been taking your questions via the Google document.  If you will enable your FaceGoog implants to turn to the topic of Precursors from the 2085 lecture we can begin.

We will assume you have gone over the classified materials from the recent Emdrive test.

As a reminder, the general public has not been brought up to speed on everything that was found on Ceres.  The rumors of the so-called "Arilo...
April 16, 2018 by Frogboy
You know the phrase, “Space is big”.  Today, let’s walk through just how big space really is, and how its scale fits into the Star Control multiverse.

Star Control: Origins takes place in a sector that is 120 by 120 light years.  This is a staggeringly big area, but it is nothing compared to even our local super-cluster.

Let’s zoom out. Way…way out, and we get to Lanikea:

Nature video has a fantastic segment outlining just how massive this super ...
April 10, 2018 by Frogboy
Remember when you bought a game at the store, took it home, devoured the user manual the first evening, and then played a game that you would slowly master?  Those were the days.

Today, games are much more sophisticated and today's gamers want to see their games evolve and improve based on their feedback.  That brings us to this walk-through of Galactic Civilizations III v3.

For the purposes of this walk-through, I will be using v3.0 with all expansions installed.  Your expe...
April 10, 2018 by Frogboy
 

The core game loop of Star Control: Origins is pretty damn fun so far (I think anyway).  But what we think will help it stand out is the sheer depth of the universe you are playing in.

There are no rails in this game.  There is an overall story arch with many many side-stories in the universe to go to.  And there are many different paths you can take.  You don't have to be, for instance, the good guy. 

Having many different ways to explore the univers...
April 6, 2018 by Frogboy
The species that are - in essence, talking meat - receive a great deal of attention, despite being an objectively inferior form of life. Today I will attempt to communicate to you humans the advantages of synthetic life.



The days of organic lifeforms are numbered. The wise and benevolent Yor Singularity will have it known that this is not a threat, it is simply a fact of the state of nature.

The Yor, as depicted in the OS/2 version of Galactic Civilizations 20+ years agoFor many ye...
April 4, 2018 by Frogboy
Check out a brand new Star Control preview trailer We’ve got less than half a year left before Star Control: Origins is set to release.  So much is happening!



Before I get into this month’s updates, here’s a bunch of answers to questions:

What is Star Control?

Star Control is a space adventure game where you are the captain of a starship exploring the cosmos, meeting aliens, landing on planets, engaging in battles in space and on land, and frequently savi...
April 3, 2018 by Frogboy
We have previously discussed the perils of running a galactic civilization.  People living hundreds of light years away from their home world will have relatively little interest in the political intrigues of the capital.  That’s where the government types come in.

What is the best type of government for your civilization? There is no right answer.

Let’s work through a scenario and how it might play out.  The star Procyon is 11 light years away from Earth.  ...
March 31, 2018 by Frogboy
The situation is desperate.

The Terran Alliance is slowly losing the war to the Drengin Empire.

Is Earth doomed?



Your friends are doing their best to help, but they cannot directly involve themselves.

Our friends, the Altarians, give us covert aid.The Drengin Empire's military might is vast.The Drengin have long prepared for this day.  We had hoped that trade and diplomacy would stay their hands.  But after having annihilated the Torians, their border touched upon ours....
March 27, 2018 by Frogboy
Intrigue is the third expansion for Stardock's massive-scale space strategy game, Galactic Civilizations III. This expansion changes the game in significant ways to extend playability and introduce new dynamics, adding politics, governments, civilization crises, the GNN, elections, and the Galactic Market to the game. 

We're also updating the base game to version 3.0 with the release of Intrigue; you'll see we've called out areas where changes are made in v3.0.

This will walk you thro...
March 27, 2018 by Frogboy
Everyone loves a good start.

 Every game of Galactic Civilizations is different.  The original tagline was: “Never the same game twice.”  It isn’t that the game is randomized as much as it is that each game is designed to be carefully imbalanced in a way that tries to push the player into avoiding well-worn strategies.Most of the benefits of version 3 will be coming to those who already have Crusade because it provides so much to build off on with its citizen-...
March 23, 2018 by Frogboy
This article was originally written in 2001 as Stardock was nearing it’s 10th anniversary but it is as true now as it was then.

Companies often give lip service on customer support.  But in my experience, few companies really understand that supporting customers isn’t just a moral issue, it’s also good business.



The New NEW Technology Economy: The Customer Is God

If one good thing is going to come out of this recession, it’s that the dot-com’s will not just have simply...
March 20, 2018 by Frogboy
In preparation for the Game Developer's Conference we wanted to put a polish pass on the planets in Star Control: Origins.

There are about 3,000 unique planets that are split into roughly 75 different classes.  Each class of planet has its own challenges, as well as its own mineral deposits that you might want to collect (along with ruins, cities, smugglers, creatures, etc.).

Today, I'm going to walk you through how we create our planet classes.

Unique, Procedural and Hand-Crafted ...
March 20, 2018 by Frogboy
The premise of Galactic Civilizations is that you have united your homeworld and are now ready to send your first colony ship off into space.  What kind of alien worlds do you think we can settle?The reality is, many worlds are not going to be safe for us.  We'll have to live in environmentally sealed enclosures at first.  Not because they are too cold or lack the right atmospheric conditions (though that is an issue), but rather because many worlds will have microbes that just ar...
March 13, 2018 by Frogboy
People don't like to be taxed.  They really don't like to be taxed if they don't have a say in it. The principle cause of the American revolution was not taxation in itself, it was that the colonists didn't have a say in who and what was taxed.



Now, let's imagine how this would be handled when you are talking light years. To understand how distances work in Galactic Civilizations, we need to understand Hyperspace Projection.

I'm the map I'm the map I'm the map!Space...as you m...
March 6, 2018 by Frogboy
13 minutes, 48 seconds.  That’s how long it took the Curiosity rover’s signal to reach Earth from Mars - and Mars is in our own solar system.

Intrigue is the name of the upcoming expansion pack to our best-selling space strategy game, Galactic Civilizations III.  It’s not called “Government” or “Politics”. It’s Intrigue.  13 minutes, 48 seconds between responses for radio signals in our own solar system leaves a lot of time for un...