My site for talking about the customization of Windows.
Frogboy's Articles
September 19, 2014 by Frogboy
One of the less glamorous but absolutely crucial parts of game development involves building tools to support content creation.

For GalCiv II, we used MFC.  In Elemental, we used WinForms.  Now, we’re making our editors using Windows Presentation Foundation (Avalon aka WPF).  It’s amazing how far things have come.

Internally, there’s a lot of debate on whether we should be using WPF vs. WinRT for this purpose.  I’m curious what others think on this in terms of...
September 18, 2014 by Frogboy
Typical conversation regarding a certain lawsuit goes something like this:

What about <Allegation 1>? They made it up. What about <Allegation 2>? They made it up. What about <Allegation 3>? They made it up. What about <Allegation 4>? They made it up. Oh come on, you’re saying they made it all up? Yes. Can you prove they made it up? Yes. How? Because their own witnesses claimed she did or she directly admitted to doing so during her deposition. ...
September 17, 2014 by Frogboy
September 16, 2014 by Frogboy
Ironically, from the comments sections:

A woman is suspected of sabotaging a charity event with feminism as her justification, even though the event supposedly aimed to support female developers. A more or less reasonable group of people get upset about this, and make the issue somewhat known. An ex decides to share information about this woman's sex life, which picks up popularity because of the aforementioned scandal. A crazy guy builds a conspiracy from...
September 14, 2014 by Frogboy
I’ll hand the SJW anti-#Gamergate people one thing: They have chutzpah.  Seeing individuals who have a history of abusing, ridiculing, lying and misrepresenting people complaining about gamers is…just breathtaking.

The best thing that will come out of this #gamergate thing, and this is the one thing that I think its supporters should really take some pride in is this: The free ride is over. 

So many lurkers and neutral observers have been able to see how these guys o...
September 14, 2014 by Frogboy

Today I would like to ask you guys some questions about strategy games.

1. What specific features of diplomacy do you traditionally like the most? I want you to be as specific as you can be. Which parts of diplomacy from any game do you like the most? What parts do you remember long after playing the most?

2. Looking back, how many turns do your favorite games last? This is important to know the specific number of turns the game in Question lasted. 

3. Consi...
September 12, 2014 by Frogboy
Forever now, I’ve been naming my PC’s “Frog-<Year purchased>”, Toad for my home machine and Turtle for my laptop and then benchmarking them.  My

Here’s a brief history of their Passmark scores:

Frog-2003 (Dell Pentium IV):132Turtle-2006 (ThinkPad T60)150Turtle-2007 (ThinkPad T61)286Frog-2007 (Dell XPS, Intel Core 2 Extreme) “Total monster”798Frog-2008 (Intel Core2 Duo E8200 Alienware Area 51)2280Frog-2009 (Intel Core2 Quad Q8300)3040Frog...
September 10, 2014 by Frogboy
This week the team up of Stardock and Dallas based BonusXP was announced! We’re all very excited to work together on a new game that we think gamers are going to really like.

Little by little the pieces of our long-term strategy get announced.  Here’s a recap of what’s been going on:


Stardock sells its Impulse digital distribution platform to Gamestop 2012

Stardock spins off its enterprise software unit into EdgeRunner Stardock builds a second game ...
September 10, 2014 by Frogboy
My desktop has 3 monitors with lots and lots of windows.  On Windows 8, it gets really fatiguing picking out the active window.  That’s because Windows 8, unlike Windows 7, doesn’t have shadows.  It’s one of my biggest pet peeves with Windows 8 visually.

This wasn’t a problem with Windows 7 because each window had its own drop shadow which changed based on what was the active window. As a result, at a glance, you could pick out the active window.

To a...
September 8, 2014 by Frogboy
Today Rock Paper Shotgun put up this article with regards to the recent turmoil in the gaming community: Videogames are for everybody.


RPS is one of my favorite game sites. RPS is not just “another game site”, they are very important to both game developers/publishers as well as gamers. I say this because they have assembled an exceptionally high quality team of writers and reviewers. Anyone who thinks getting people with good writing skills and good judgment is eas...
August 30, 2014 by Frogboy
First Summer with the chickens. They seem to be having a good time.  I’m late on harvesting honey though, too much time spent in the debugger.
August 30, 2014 by Frogboy
Ah to be young again.  I’m watching Twitter afire with different groups blaming each other for the death threats of different people.  They’re all wrong. They’re not sending death threats. It’s the crazy lurkers who do and they are typically not particularly into the cause.

Death threats: A starter’s guide

Now, first, let’s define a death threat because I see a lot of people confusing “I hope you get cancer” with a death threat.&nbs...
August 29, 2014 by Frogboy
Have you been getting a bit frustrated in recent weeks about having your well crafted or well-intentioned point mischaracterized as something vile and disgusting? Maybe they just misunderstood right? Nope. You have just run into someone who intentionally chooses to misrepresent your position in order to cheaply gain the moral high ground.

Nearly every bit of PR trouble I’ve gotten into over the years has been the result of someone mischaracterizing something I’ve said or posted in...
August 28, 2014 by Frogboy
The game industry as been ablaze for, really, the last couple of years about misogyny within its ranks. This really came to a head in the past couple weeks when an outspoken “indie” game developer was accused of some sordid activities in exchange for media coverage.  

Online culture has a serious toxicity problem. It gets worse every year. Here are 3 things that are driving it:

#1 The tabloidiziation of the gaming media. 

First, I want to emphasize that the gaming...
August 26, 2014 by Frogboy

Well, my friends, there’s so much going on around here these days that I don’t even know where to start.  Please forgive me for my rambling in advance.

Galactic Civilizations III As a developer, having a 64-bit only game engine is amazing. As I type this, old man Kael is testing to see what a GalCiv game with a hundred or so AI players will play like. 

Can you guys imagine that? A game where the galaxy is alive with hundreds of empires (not counting minor ra...