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Frogboy's Articles
October 20, 2014 by Frogboy
So is this what Bioware is about today? Bioware designer, Damion Schubert perpetuates a series of false allegations that have helped make my life and that of my family pretty unpleasant for the past two years.

I think it’s pretty unbelievable that the same people who denounce #gamergate have no problem posting crap like you’ll see below that has previously resulted in me and my family receiving death threats that included the rape of my wife and the sodomizing of my son. 

I’m not...
October 19, 2014 by Frogboy
A pet peeve of mine of fantasy strategy games is how weak magic often is.  It makes sense if every side is supposed to be equal. Can’t have 8 players wrecking the land, it would be a pure luck of the draw on who won.

But in Sorcerer King, it just you, the Sorcerer King and the peanut gallery.  The other players are effectively as powerful as they are in other 4X games. But you are incredibly powerful (and so is the Sorcerer King).

The player in Sorcerer King starts out, on tu...
October 16, 2014 by Frogboy
The below spells are ones that I think can be implemented that have come from players.

Spell that creates a Swamp tile (slows movement) Spell that turns a group of tiles into ones that do damage if you walk through them. Meteor Strike – spell that destroys everything in it, leaves crater. Wall of Fire – tiles do damage to anyone who walks through them. Tsunami, huge wave of water is conjured up that wipes out units Your spell idea here… (will be reading comments, I have ...
October 16, 2014 by Frogboy

The team has been hard at work on Beta 2 of Galactic Civilizations III.  Galactic Civilizations III is a space based strategy game that puts the player into the position of leader of a 23rd century interstellar civilization that is expanding out into the cosmos. As they expand, they will encounter other galactic civilizations that are doing the same. 

How players react to dealing with “aliens” is up to them. Trade? Cultural Exchange? Alliances? Warfare? It’s all u...
October 16, 2014 by Frogboy
It’s almost over

The world is on the brink of ruin.

King Galor sits on the last piece of farmable land.  The shadow has crept right to his door step.

On this map, the shadow lands have crept right to your doorstep. The rest of the world is ruined.

Hope through magic

But not all is lost.  For Galor has the ability to revive land.  He must save up his mana, revive the land and build on it.

You have a spell that will revive the land and all...
October 15, 2014 by Frogboy

HOLY COW! Things are coming along great! And much of the reason for that is you.

We’ve gotten a huge amount of really constructive feedback from the community. Anyone who doubts the usefulness of “Early Access” needs to be sent to the Sorcerer King and/or Stardock forums.

Your wish is my command: UNREST!

We got a lot of requests to bring Unrest back in some form.  But we wanted to do it in a way that connected it tightly to the overall game.

So here’s how...
October 15, 2014 by Frogboy
All he wants to do is give you presents.
October 14, 2014 by Frogboy
Simple example of the Dungeon Master punishing me for being a total jerk in the game.
October 14, 2014 by Frogboy
They should be friends Talking tech with friends, making games, playing games, it’s just plain awesome.  It saddens me to see people seeming to lose sight of that.  I was doing an interview last week with a journalist and we spent hours talking about Kurzweil and the singularity. 

The typical gamer and the typical journalist are kindred spirits. The escalation between those who support #gamergate and those who oppose it has been almost entirely because of a few bad actors o...
October 11, 2014 by Frogboy

This game takes place in a land that the Sorcerer King has dominated for some time.  The world is ruined. Very little life exists now.

The rot of the Sorcerer King encroaches on my last city, Athica.  The Sorcerer King is powerful and is already in the process of casting the spell of making which will convert all life on this world to elemental magic.

My job is to build a force that can take him about before it’s too late. Of course, how I go about doing that...
October 8, 2014 by Frogboy

The first week of the Sorcerer King beta has been both exciting and terrifying.  On the one hand, the people who play the game seem to really like it.  On the other, people who have only seen the screenshots think it looks like Fallen Enchantress which makes us very sad.

Update 1 = this week We’re getting ready to roll out the first update. Lots of changes in it.  A lot of performance optimizations have gone in that should be noticeable to everyone.  Th...
October 5, 2014 by Frogboy
Once upon a time there was Master of Magic Back in 2008, Stardock was just finishing up its work on Galactic Civilizations II: Twilight of the Arnor.  We had been in negotiations with Atari to acquire the Master of Magic rights (to the point that we actually own the domain  We had a game design all planned out for it complete with Halfings, Gnolls, High Elves, the works.  To be safe, we were not going to stray very far from the original design other than t...
October 4, 2014 by Frogboy
One of the major new features of Sorcerer King is the Dungeon Master.

Essentially, the Dungeon Master is the AI behind the game making sure that things stay interesting and different from game to game.

In coding terms, the Dungeon Master is a big fat state machine that you feed with your actions.  Here’s how it works:


First, I create a narrative resource.  In this case, I’m making one called Indifference.

I am putting a _ in front of the name (_Ind...
October 3, 2014 by Frogboy


Getting a ton of questions regarding minor races.

Here’s the scoop:

You and the Sorcerer King are trying to woo the “remnant factions” (minor races).  Each time you succeed, you gain favor with them. When enough favor has been gained, they will ally with that player.

If they ally with you, they will be attacking the Sorcerer King on their own as well as giving you units. In addition, you can outright ask them for help

Each minor r...
October 3, 2014 by Frogboy

We’re very excited to have you with us on Sorcerer King.  We hope you’re having as much fun playing the beta as we are having making it.  This post will go over the road-map between Beta 1 and the final release of the game so you can see where things are.

Milestone #1: Sorcerer King BETA 1 [October 2014]

Crafting is in Outposts attack enemies in ZOC and can be upgraded Minor factions are on map but don’t do anything Wizard sovereign is in City i...